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Credits & Info

Jan 7, 2013 | 3:07 PM EST
  • Daily 4th Place January 8, 2013

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Weekend Warrior 5 Points You're pretty good at not dying. Grats! Survive 25 days.
Mister Toughguy 10 Points Okay, so you can kill zombies. For now. Survive 50 days.
Survivor Man 25 Points So you'll make it for a while. Maybe even 'til the end? Survive 200 days.
I'm Coming to Your House 50 Points Okay, you made your point, no reason to show off. Survive 300 days.
Sagittarian 100 Points You're an ultimate badass. Survive 500 days.

Author Comments

I made some adjustments, reducing the chance of the super zombie showing up. The idea for the game was that it gradually gets harder with each passing day, and that your luck is worse each day. That is why it gets worse as you go, to see how long you can survive. I've taken everyone's crits into consideration and will make adjustments and release it again in the future!

The game autosaves. You can quit at any time, and come back to continue.

The goal of this game is to essentially see how long you, our hero, can survive after the end of the known world. There is some luck involved in this game, but also planning out what resources to use and when, is a major key to surviving for a long time. Please let me know what you guys like and dislike about the game and I will happily make adjustments based on the audience's opinions.

You don't have to rush in the combat, take your time. The zombies can only attack once, per each time you attack them. You hit them, then they can try to hit you. You always go first.



Rated 4 / 5 stars

Low supplies,low ammo,merchants are a little useless,stupid super zombie.

Anyway,good game.

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Rated 4 / 5 stars

It was fun at first but when days go on, it kinda get a little boring. Also, it would be nice if we could fight the super zombie after certain number of days e.g. 500 days.


Rated 4 / 5 stars

Overall a good game. It's a good take on text based adventures, but there isn't much motivation to keep going. All scenarios are fairly generic. Adding things like more random events, other survivors, different weapons, and more upgrades would help. It would would be cool if some of the random events had choices similar to the sagittarian that could hurt or help you randomly.

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Rated 4 / 5 stars

Luck dependency is so annoying but other than that addictive game imo. Also as you get close to 500 days of survival super-zombies get very annoying: their spawn rate goes up to nearly half the time or so and you can't get any medkits or save any bullets. But then I guess it's meant to be that way since 500 days is the last medal.

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Rated 4 / 5 stars

Okay, I survived 500 days, and all that.
But I have to say that Dr. Sinclaire is THE Ultimate Badass.

Since it was unreliable to hold on to medkits (Jesus CHRIST do you know how many times I ran into a Super Zombie and it said "You accidentally dropped a Medkit" when I had 0 to start with?) OR bullets (so many times had I gotten around 40 bullets saved up when SUPER ZOMBIE comes around and makes me drop 5 of them 3 times in a row) there wasn't much use for saving anything.

The best thing would have to be having almost no health left and having the luck to run into the good doctor herself.

I mean, just like you she was surviving all that time.
But while HELPING people? Wow, what an awesome woman.

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