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Jan 7, 2013 | 3:07 PM EST
  • Daily 4th Place January 8, 2013

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Weekend Warrior 5 Points You're pretty good at not dying. Grats! Survive 25 days.
Mister Toughguy 10 Points Okay, so you can kill zombies. For now. Survive 50 days.
Survivor Man 25 Points So you'll make it for a while. Maybe even 'til the end? Survive 200 days.
I'm Coming to Your House 50 Points Okay, you made your point, no reason to show off. Survive 300 days.
Sagittarian 100 Points You're an ultimate badass. Survive 500 days.

Author Comments

I made some adjustments, reducing the chance of the super zombie showing up. The idea for the game was that it gradually gets harder with each passing day, and that your luck is worse each day. That is why it gets worse as you go, to see how long you can survive. I've taken everyone's crits into consideration and will make adjustments and release it again in the future!

The game autosaves. You can quit at any time, and come back to continue.

The goal of this game is to essentially see how long you, our hero, can survive after the end of the known world. There is some luck involved in this game, but also planning out what resources to use and when, is a major key to surviving for a long time. Please let me know what you guys like and dislike about the game and I will happily make adjustments based on the audience's opinions.

You don't have to rush in the combat, take your time. The zombies can only attack once, per each time you attack them. You hit them, then they can try to hit you. You always go first.



Rated 3 / 5 stars January 10, 2013

omg my guy keeps running into zombies youd think hed be smart and avoid confrentation -_-


Rated 3 / 5 stars January 10, 2013

Made it to Sagittarian; more of an endurance challenge than anything. I did like that I had to change strategies continually, it made you think slightly about what your next move was, but eventually it turned into simply clicking to finish the game. I did like that the zombies tended to get slightly stronger after a while. But there was no difference in any of them; I was half-expecting an armless zombie to be weaker, or a bulked-up zombie to be stronger, would have made a difference in strategy.

The armor does absolutely nothing; I found plenty of armor upgrades and always was knocked for one damage. Resting for one day, doesn't actually make a day pass. The superzombie is a cute random event, but doesn't really add anything except depleting your ammo and medkits; which eventually parodied itself by making me deplete ammo and medkits that I didn't even have.

I also echo the criticisms that 50 ammo is way too much for armor; especially given that armor does jack. Moreover, if anything the merchant's store should be a location you can go and trade things, not a random event. Plus, if you have a safehouse, then naturally it should have storage. Make it so I can store my precious medkits and ammo instead of carrying it all with me to be hopelessly lost the next time I get my ass tossed off a 10 story building.

Finally, change the resting picture or rate your game Adults Only.

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Rated 3.5 / 5 stars January 10, 2013

1126 days and i actually gonna play it till 1500.
To collect 50 bullets seems impossible to me, cause of the super zombie.
Plus, wouldn't be nice to get something good after you finish each area?
I think, the game can be endless if you just, dont fight the ZzombiezZ and just "flee" some kind of penalty should be there. I likes it!

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Rated 1 / 5 stars January 10, 2013

i closed the game because I MEET SUPER ZOMBIE EVERYDAY after day 250. I could never save 50 rounds for eq.

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Rated 3.5 / 5 stars January 10, 2013

I survived until day 140 on my first try only because I decided to quit. 12 days of food and 19 bullets. It's really not bad, but it does get repetitive. The group of "badasses" is a nice touch though. Haha