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The Rose is Blooming

rated 3.82 / 5 stars
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Adventure - Point 'n Click

Credits & Info

Jan 7, 2013 | 3:07 PM EST
  • Daily 4th Place January 8, 2013

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Weekend Warrior 5 Points You're pretty good at not dying. Grats! Survive 25 days.
Mister Toughguy 10 Points Okay, so you can kill zombies. For now. Survive 50 days.
Survivor Man 25 Points So you'll make it for a while. Maybe even 'til the end? Survive 200 days.
I'm Coming to Your House 50 Points Okay, you made your point, no reason to show off. Survive 300 days.
Sagittarian 100 Points You're an ultimate badass. Survive 500 days.

Author Comments

I made some adjustments, reducing the chance of the super zombie showing up. The idea for the game was that it gradually gets harder with each passing day, and that your luck is worse each day. That is why it gets worse as you go, to see how long you can survive. I've taken everyone's crits into consideration and will make adjustments and release it again in the future!

The game autosaves. You can quit at any time, and come back to continue.

The goal of this game is to essentially see how long you, our hero, can survive after the end of the known world. There is some luck involved in this game, but also planning out what resources to use and when, is a major key to surviving for a long time. Please let me know what you guys like and dislike about the game and I will happily make adjustments based on the audience's opinions.

You don't have to rush in the combat, take your time. The zombies can only attack once, per each time you attack them. You hit them, then they can try to hit you. You always go first.



Rated 5 / 5 stars

Oww yeah! i survived 200 Days. great game


Rated 4.5 / 5 stars

Its really fun but how do you get food!!


Rated 4 / 5 stars

Had a lot of fun. Got to about 300 days before I realized I wasn't logged in :(

Unless my computer was lagging for some reason though, I found that there was a lot of needless waiting. Searching took way too long as did combat rounds.

In general I find it very dissatisfying that upgrading weapons and armor does absolutely nothing. I suspect that it actually does do something but that it's paced very well with an increase in zombie strength, the result being that zombies always take 3-4 hits to kill and do 2-3 hps of damage during a fight no matter what weapons and armor you have.

I would suggest making different types of zombies with different stats (at least if those already exist I couldn't tell) and different names, so that occasionally when I meet a weak zombie with my awesome new gear it shows the progress I made. Similarly I might run up against a tough zombie and have to run. In fact, this mechanic could completely replace the annoying "super zombie" events.

I'd also like to see more options from merchants and more realistic prices for gear and maybe a choice of extras when you level up so that the game has more options for strategy and builds as opposed to a single winning strategy.


Rated 4.5 / 5 stars

Really fun game, i cried with joy when i met the bad asses but i cant stand the your never strong enough to kill super zombies those fuckers need to die.


Rated 2.5 / 5 stars

Nice graphics.
Sadly there are not enough new encounters or other visual updates that make for a longer game play for me at least.
Fighting usually always leads to an early death but running ensures hour long game play.
2nd game and over 200 days. I swing from 30 - 40 food and use up all else so that the SS does not waste it.
The way it is now anyone can survive without a deeper strategy then just running and searching.
Improvements could be:
1) Running away can fail. You have to continue fighting and possibly take damage.
2) Food can go bad so that hording ridiculous amounts will not be possible.
3) More weapons. Not to many but more options then now.
4) Other helpful items like Binoculars that reduce the chance to get into a fight and increase valuable findings.
5) Much more events like your safe place gets raided and you lose food or equipment.
6) You could get sick and lose health until getting cured. Poisoned from bad food could be in too.
8) Since this is suppose to be a "survive as long as you can" game the difficulty should start by 1% per day "bad" happening and rise 1% per day until the Zombies find your safe place and you basically just fight it out with endless enemies till you run out of health. Game over should be within a reasonable game time as to fit with the depth level of the game.
At the moment I would say it should be around so 30 min.
9) Possible recruits or otherwise helping or in need of help characters.
10) Keep up the good work ! ;+)

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