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Uploaded
Jan 7, 2013 | 3:07 PM EST
  • Daily 4th Place January 8, 2013

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Weekend Warrior 5 Points You're pretty good at not dying. Grats! Survive 25 days.
Mister Toughguy 10 Points Okay, so you can kill zombies. For now. Survive 50 days.
Survivor Man 25 Points So you'll make it for a while. Maybe even 'til the end? Survive 200 days.
I'm Coming to Your House 50 Points Okay, you made your point, no reason to show off. Survive 300 days.
Sagittarian 100 Points You're an ultimate badass. Survive 500 days.

Author Comments

I made some adjustments, reducing the chance of the super zombie showing up. The idea for the game was that it gradually gets harder with each passing day, and that your luck is worse each day. That is why it gets worse as you go, to see how long you can survive. I've taken everyone's crits into consideration and will make adjustments and release it again in the future!

The game autosaves. You can quit at any time, and come back to continue.

The goal of this game is to essentially see how long you, our hero, can survive after the end of the known world. There is some luck involved in this game, but also planning out what resources to use and when, is a major key to surviving for a long time. Please let me know what you guys like and dislike about the game and I will happily make adjustments based on the audience's opinions.

You don't have to rush in the combat, take your time. The zombies can only attack once, per each time you attack them. You hit them, then they can try to hit you. You always go first.

Reviews


QWopEDQWopED

Rated 4 / 5 stars February 4, 2013

Overall fun simple and quite challenging game(for those few unlucky bastards)
although for a rpg type game its missing alot of elements that could have made it better. like more random drops ex. armour upgrade>search>armour upgrade>search>battle>search>armour upgrade.
away to thin out super zombie numbers ex. spend X amount of bullets reduces chance of encounter.
weapon drops needs more and more spread out. i had the katana by day 150-ish now im on 570 with the same katanna, while on the flipside my armour is so upgraded my dude stopped caring grew a handlebar moustache and put an extra knife on his belt, while watching him stack armour upon armour can get silly. other then that pretty damn good zombie rpg
*tip* bullets save your ass more then anything use them allot they're your rarest drop so trading them for a medkit might help in a critical situation, holding on to them for to long eventually goes to waste as super zombie attacks make you drop more and more.


People find this review helpful!

JohnnyMichaelsJohnnyMichaels

Rated 2.5 / 5 stars February 3, 2013

The idea is good, but it gets worse later on.
I haven't been able to hold on the any ammo or medkits for more than 32 seconds, because of all the random super zombie attacks, because there is no way to kill them. I haven't been able to find a melee weapon for around 350 days, and now the zombies take 4 hits to kill. Combined with the fact that I can't hold ammo, I have to flee every time, even though I have like level 15 armor. Then the doctor whatever her name is appears every time I rest, or a couple searches after the last time, making her often useless.
If the super zombie attacks could become less frequent, or less severe (lose less ammo), and the amount of melee weapons you can get goes up, it would make it a lot better.


People find this review helpful!

PIEISEPICPIEISEPIC

Rated 4 / 5 stars February 3, 2013

Good, but where is my option to just kill the merchant, and take his things? He appears to be unarmed and he looks pretty weak.



xboy911xboy911

Rated 2.5 / 5 stars February 3, 2013

Meh........



ElizhaElizha

Rated 5 / 5 stars February 3, 2013

´Error 753---vital bribes` Nice.
By the way I really liked this one.