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Enola: Prelude

rated 4.01 / 5 stars
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Adventure - RPG

Credits & Info

Jan 6, 2013 | 1:29 PM EST
  • Daily 4th Place January 7, 2013

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Author Comments

This exciting spin on the turn based RPG genre sends players on an epic journey across the land of Enola. Battle a wild variety of enemies and bosses across 16 unique hand drawn levels. Collect materials, build new weapons and learn a devastating array of magic attacks.

After completing the game, you enter prestige mode. You keep all your weapons, items and spells but all the enemies become much harder and you will have to complete each level again. This is only a prelude - bigger things to come!

** NOTE **

if anyone has previously played this game on ArmorGames during its initial launch, bugs were experienced. These have been hopefully fixed for this version and it should be a much better experience. Enjoy!

Update - Tuesday 8th Janurary 2013
People here experienced problems with ailments - we have just pushed an update which should address this and a few other minor problems. Sorry about that!



Rated 2.5 / 5 stars

the music when in battle is from game Children of Skystone


Rated 4.5 / 5 stars



Rated 5 / 5 stars

two fights in and hooked love it!5/5 10/10 I'd buy this!


Rated 4 / 5 stars

A refreshing break from the regular RPGs on this site. The battle system is easy to understand and interface with, animation is cute and moves smoothly. Only problem/bug I found was the ability to freeze bosses attack bars by using a Slow, Poison then Slow attack. Renders the last boss useless... I just sat there keeping it slowed till it died. Apart from that small problem, the game is a good start, hope to play the full version someday. Audio 5/5, Visual 4.5/5, Game-play 4.5/5.


Rated 3.5 / 5 stars

great graphics and mechanics.... until the second playthrough. on the second time through with the same character the enemies become ridiculously strong i'm at lvl 23 and cant get past the second set of enemies of the ice realm and other battles ended up taking a good 45 min. this isn't exactly a bad thing but still kinda bothersome. theres also a little glitch when i use the third stage of the special limit break, when the meteor hits the screen stays white, i can still use the control panel but the screen stays white until i use limit break again. on the achievements i should have all of them but "create all weapons" and "armour shattered" will not work. I did like this game, though i wish it was longer with a fix on the difficulty curve. either way great job!