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click and drop
If it's the first game you've made then congratulations.
You still have a ways to go but you are off to a good start. Definitely add a mute button to every game you make, I and many others consider this extremely important.
As birdguy said, make a key that will reset the level.
You've got an interesting start. You may want to invest in a mute button. After a few minutes, the music begins to overlap over and over causing a lot of needless noise. Secondly, your reset button placement needs to change to a keyboard version. I often had to reset the level over and over because by the time I hit the button, i had already missed my opprotunity to beat the level. Also it made me lose the game entirely when I got stranded with no reset buttons to hit. (The night level with all the streetlights.) Also, could you add some more to the actual game? it was alright, but it felt lacking in the fun department. Give it some work and try again :)
kinda fun. music got to me...
Sci-fi puzzle platformer about destroying your own clones
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
3D Driving Game
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