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Uploaded
Jan 4, 2013 | 8:54 AM EST
  • Daily 2nd Place January 5, 2013

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Author Comments

Volcanic & seismic activities have caused major havoc as the skies rain endless waves of stone and rock. Put your twitch reaction skills to the test - avoid the falling hazards whilst traversing the unstable platforms. Your 'do or die' mission to collect as many coins as possible - *money*money*money*money*

Collection coins and unlock 9 wild and varied items - each with upgradable stats.

Featuring colourful visuals, engaging gameplay and a killer audio track, Mega Boulder Rampage delivers a polished, focused and charming experience.

Reviews


MadwonMadwon

Rated 3.5 / 5 stars January 4, 2013

Nice looking game. Pretty fun..... The music.....just my opinion....no good for this game.



ThisIDisFakeThisIDisFake

Rated 4.5 / 5 stars January 4, 2013

LOVED THE GAME BUT THE TOO MANY BOULDERS TO AVOID FOUND MYSELF LASTING 15 SECONDS B4 DEATH.... AMAZING ART AND THE CONTROLS FEEL VERY RESPONSIVE MUSIC ALSO GREAT. GOOD JOB GUYS.



BlazingDragonBlazingDragon

Rated 5 / 5 stars January 4, 2013

I wish there was a method of easily pausing the game. A phone call came in during an intense round and I nearly peed my pants! Unfortunately, I died due to lack of pause. :(

Also, I wish the character couldn't jump quite as high. It is just a tad bit difficult to control those wild jumps, but maybe that is what you were going for. I also think you should show the ability to double jump in the tutorial at the beginning. It took me a looong time to accidentally figure out that was possible!

Otherwise, this game is really fantastic. The music seems anachronistic against the seemingly stone-age setting, but then again, so do the falling saw blades. I actually like the dichotomy those two things produce. You end up with this overlay of very modern elements against a primitive backdrop. And I have no idea why falling rocks produce currency or mushrooms give you life, but I like it.

The upgrades make for high replay value, and I love the variety of enemies. I really like the subtleties in the game such as the screen shaking when objects hit the ground and the temporary invulnerability after being killed. That last one is hugely important. As always, nice artwork.

Loved this, and I can't wait to see what you come out with next!

5/5



usakuusaku

Rated 5 / 5 stars January 4, 2013

Haha) Great game, perfect perfect!) Thanx



OzzycrisOzzycris

Rated 5 / 5 stars January 4, 2013

good an adictic game you have made here ! 5 stars! and love the music