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Jan 3, 2013 | 8:41 AM EST

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Day 1 5 Points Complete the first day
Welcome to the moon 5 Points The lunar surface...
Game completed 25 Points What really happened?, it was all a dream?
Moon 100 Points Enter in the true secret room, welcome to Lunar Industries!
Day 2 Secret Medal: Unlock this medal to view its details!
Is it possible? Secret Medal: Unlock this medal to view its details!
Is it real? Secret Medal: Unlock this medal to view its details!
The mirror Secret Medal: Unlock this medal to view its details!
The phone Secret Medal: Unlock this medal to view its details!
Wake up! Secret Medal: Unlock this medal to view its details!
Who are you? Secret Medal: Unlock this medal to view its details!
Day 3 Secret Medal: Unlock this medal to view its details!
Exit Secret Medal: Unlock this medal to view its details!
How it all began Secret Medal: Unlock this medal to view its details!
A step away from the truth Secret Medal: Unlock this medal to view its details!

Author Comments


The astronaut John works for for the company called MOON INC, after 2 years on the moon unexplainable things start happening, strange visions start tormenting John, is he actually alone?, Will he be able to get back home?

Use the arrow keys to move your character, SPACE for actions and the mouse to change dialogue

This game was created using Pixel-art and has been designed entirely by MOUSE!!

This game is a mix between a game and a movie styled as an art-game

Game version: 1.0
The game is more than 16MB, due to the high quality graphics and sound!

I took inspiration from the movies MOON, SUNSHINE, EVENT HORIZON, but the story of this game is completely different!

I thank all my fans for their support!!



Rated 2 / 5 stars January 4, 2013

This game is one big "alright, what the heck?". I mean, seriously, the art and the eerie feeling won't cover a bad written story line. It has lots of potential, but it seem to me you kind of mistake a story with open ending and one which just simply having nothing to draw a conclusion, same with an art game and an emo game.

From the beginning to the end, players have to follow a specific path, which including John walking all the way outside again after sending the rescue message for no particular reason (why no "What is that sound coming from outside?" then "It can't be, I have to find out") . If you wanna do a movie-style game, give more explanations, and save us from that god awful slow walking, which takes about 70% of the game and the story only take 30%. At best, the whole story includes "creepy wannabe" moments, at worst, "ok, it happens, what's next" Then, finally, we have the ending, which is nothing but a simple cliche. I don't want to spoil the ending for anyone here, but really, you can definitely come up with something more creative.

Now come my favourite part, the controller. We use the right hand for the arrows,the left hand for the Space bar, then what on earth do you want me to use to control the mouse? Why not the left hand for "W,A,S,D" and Space, the right hand for mouse? Or even better, left hand for "W,A,S,D" and Space, with the Space bar doing the same thing as mouse? After all,the only moment you have to move the mouse is to pick up the green card, which is really unnecessary.

So yeah, having potential, but rather lazy attempt on making and testing the game. This is just some what better than your other game, "loneliness", but the story with nothing to offer really is trademark.

P.S: forgot to mention the secret room, which surprisingly , I don't give a damn to care what behind those random code puzzle. The game itself doesn't answer anything, and I doubt this would.

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Rated 2 / 5 stars February 4, 2013

This is on a complete wrong category, this should be a movie not a game!

The storyline is so strictly linear that it could pretty much be redone with only 1 button or no button at all.
As a movie it should be good but as a game... ... ... you can't explore, you can't score, you can't die ... pretty much defeat all the purposes of being a game.

So I'll review this AS a movie, not a game:

* Music and sound were good, it felt the atmosphere right.
* Graphics were good too, not much to complain apart of the noise effects, they should had the same resolution as the rest of the graphics.
* Animation was bad... humans don't walk with they legs up and down like that! They blend parts of the leg forward and backward and the walking motion cause the character height to change, go search the web for "walking animation tutorial" and do some practice first.
* Dialogues weren't very good, in some parts they felt over dramatic or badly acted, specially that the personality of the rescue team was exactly the same as the astronaut... "Oh my god..."
* Story wasn't bad, it shows that you had put some effort on it and i love to see random stuff happening instead of something predictable.

Overall, it's a good movie but clearly not a game at all (e.g. if wasn't for the misleading category i should had rated higher).


Rated 2 / 5 stars January 3, 2013

This game, in general, felt lackluster. There was very little actual "Playing" to be done, the sounds were ripped off from every single other "horror" game ever, and quite honestly simplistic animation and pixel graphics just don't work for making a horror game. There were so many grammar and spelling mistakes in the text boxes that it became incredibly obnoxious. Most of the actions the player needed to take to complete the game were utterly nonsensical and no motivation or explanation was provided for them. All in all, this seemed more like a parody of a horror game than an actual horror game.

If that's what you were going for, well, kudos I guess.

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Rated 2 / 5 stars January 3, 2013

great idea. awesome style. HORRIBLE gameplay. movement is way too slow. controls should be slightly simpler for full keyboard use. better luck next time.

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EventHorizon responds:

Ok, thanks for your review :(


Rated 2 / 5 stars January 4, 2013

Far too slow....

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