Strike Force Heroes 2
The explosive sequel to the hit game Strike Force Heroes!
3.97 / 5.00 10,992 ViewsObsolescence
Defeat the enormous mechanical beasts--and become one of them.
4.03 / 5.00 48,923 ViewsLog in to save your medals! Don't have an account? Create one for free!
!PLEASE READ!
The astronaut John works for for the company called MOON INC, after 2 years on the moon unexplainable things start happening, strange visions start tormenting John, is he actually alone?, Will he be able to get back home?
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HOW TO PLAY
Use the arrow keys to move your character, SPACE for actions and the mouse to change dialogue
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NOTE
This game was created using Pixel-art and has been designed entirely by MOUSE!!
This game is a mix between a game and a movie styled as an art-game
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UPDATES
Game version: 1.0
The game is more than 16MB, due to the high quality graphics and sound!
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WARNING!
I took inspiration from the movies MOON, SUNSHINE, EVENT HORIZON, but the story of this game is completely different!
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I thank all my fans for their support!!
Reviews
Rated 1.5 / 5 stars March 15, 2013
Interesting plot, which had a lot of potential. Naming it an art-game shouldn't be used as an excuse for giving a, let's say, "lazy" closure to the plot. I was expecting an amazing ending when the rescue team arrived (good bit, btw). Fricking expectations, man.
I couldn't enjoy the game because it basically had no challenges or choices to be made. It took me by the hand in the beginning and lead me to the end. I mean, why did I leave the ship after sending the distress signal? John had no motivation for that. I did it because the game wanted me to do it.
The walking speed was something necessary to match the ambiance. Specially by the end of the game where John walks towards his bloody version. You don't know what's going to happen when you get to him and the slow walking adds to the suspense.
Work the potential of your plots aided by a good game mechanics. We are gamers. We want to PLAY a good story.
Rated 1.5 / 5 stars January 9, 2013
I honestly can't tell if this is supposed to be parody or not.
Rated 1.5 / 5 stars January 7, 2013
I can see the effort; what I can't see is the plot, gameplay, or the need for medals.
Rated 1.5 / 5 stars January 3, 2013
For players: playing the game twice gets different endings, but you can't tell until the end of Day 3
Now then:
"Press 'E' to go back to main menu"
I'm not sure what was supposed to happen there, but the result was infuriating. I was already ticked off at this game before that, and resetting due to unclear or misleading instructions is a good gateway to ragequits. The only reason I managed to find the different ending was because I was replaying to find more things to yell at the author about. Even so, the story is unsatisfying.
The art was the only thing remotely good about this game, and it's only technically so. It isn't pretty, startling, realistic, or anything. It's just detailed within a self-imposed limitation. It only sets the scene. The walk animation is terrible, which is a crime of sloth when the entire game IS walking. For Pete's sake, he's ON THE MOON, he should be MOONWALKING, not shuffling around like a geriatric robot.
Not being able to go in any direction but forward destroyed the possibilities of this game, and led to huge plotholes. Why go out when the computer tells you to stay inside? Why go right back out when you just called for help and are just waiting to be picked up? Why head straight towards the thing that is clearly the embodiment of insanity?
Speaking of which, this man has the most boring delusions. It's just "random artifact or dead astronaut appears" or "walk down an imaginary corridor." There's no real shock value, especially with the pixel art.
The only elements of this game are apparitions, walking, and pixel art, and all three are found wanting.
Rated 1.5 / 5 stars January 5, 2013
Slow, tedious and boring.