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Credits & Info

Uploaded
Jan 3, 2013 | 8:41 AM EST

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Medals

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Day 1 5 Points Complete the first day
Welcome to the moon 5 Points The lunar surface...
Game completed 25 Points What really happened?, it was all a dream?
Moon 100 Points Enter in the true secret room, welcome to Lunar Industries!
Day 2 Secret Medal: Unlock this medal to view its details!
Is it possible? Secret Medal: Unlock this medal to view its details!
Is it real? Secret Medal: Unlock this medal to view its details!
The mirror Secret Medal: Unlock this medal to view its details!
The phone Secret Medal: Unlock this medal to view its details!
Wake up! Secret Medal: Unlock this medal to view its details!
Who are you? Secret Medal: Unlock this medal to view its details!
Day 3 Secret Medal: Unlock this medal to view its details!
Exit Secret Medal: Unlock this medal to view its details!
How it all began Secret Medal: Unlock this medal to view its details!
A step away from the truth Secret Medal: Unlock this medal to view its details!

Author Comments

!PLEASE READ!

The astronaut John works for for the company called MOON INC, after 2 years on the moon unexplainable things start happening, strange visions start tormenting John, is he actually alone?, Will he be able to get back home?
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HOW TO PLAY

Use the arrow keys to move your character, SPACE for actions and the mouse to change dialogue
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NOTE

This game was created using Pixel-art and has been designed entirely by MOUSE!!

This game is a mix between a game and a movie styled as an art-game
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UPDATES

Game version: 1.0
The game is more than 16MB, due to the high quality graphics and sound!
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WARNING!

I took inspiration from the movies MOON, SUNSHINE, EVENT HORIZON, but the story of this game is completely different!
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I thank all my fans for their support!!

Reviews


OctoraffeOctoraffe

Rated 0.5 / 5 stars

Another art game to slowly trudge through.

All of these games are beginning to look the same to me, just with different settings. Minimal interaction from the player, focus on the game mechanics or graphics in of themselves without much to speak of in terms of gameplay. They're raved about as deep or inspiring or whatever but I've stopped buying it.

This game does not wow me, and in fact gets a rather humdrum "meh". I can usually tolerate the cookie cutter programming of flash-based art games because in most of the ones you hear about, there is a story to be eaten up, or some horror I desperately want to seek the origin of. Here, I am left without that. A man goes crazy after 2 years isolated in space... this is neither a totally unusual concept, nor unexpected. Anyone would go mad after 2 years of solitary isolation. What makes the other art games interesting with the concept of the sudden onset of madness is the very mundane situation they are put in that finally makes them snap, or the blocking of some trauma that haunts them without the character knowing why. We get none of that here... this man is alone, and since the moon base did not explode, I can only be led to assume he has simply gone off his rocker. This ends the mystery for me. I get to slowly, painfully slowly, watch a random astronaut (named John, of all things! John Smith anyone?) go crazy, and then help arrives. This did not introduce anything new to this genre of game.

Another big red flag with this particular game is the presence of secret medals and a "secret room" medal for a game with zero replayability. Except for, I suppose, the "secret room", this game will be entirely the same over and over. Slogging back and forth as if weighed down by the moon itself, slowly creeping from monotonous screen to monotonous screen to finish. I almost felt like I was dragging a limp dog out back to shoot it.

The use of flashing lights and jump scares did not do much for my immersion nor my suspense... I could almost predict when the next thing would happen, because there was a pattern to it. New day, scary thing, John panics. New day, scary thing, John panics. But of all the ways to use the eerie vacuum of space and our vast gaps in knowledge about space to your advantage, you chose cliches that could not be more ready to lay down and die. Bloody ghost/hallucination, creepy mirror world, and a haunted payphone. Variations on these exist in tons of horror games, and very few suspense, non-action oriented horror games take place in space! I just feel like a lot of opportunities to embrace the setting you smushed this horror game into were shoved aside for more comfortable cliched horror tricks.

I'm sorry if this review is harsh, or you feel I'm being mean. I am not intending to, these are just my honest opinon of a game which feels to me like a very forgettable, boring, uninteresting and cliche work that could have been so much better, and failed to deliver.

Review rating: .5 stars
NG rating: 1 star


People find this review helpful!

LightWitcherLightWitcher

Rated 5 / 5 stars

Absolutely fantastic! The mood is so eerie and dark. I love it and it made me feel more scared then Slender! Your pixel art looks great, even though I must say the walking animations could've been better. You set the mood, made me go semi-insane for a short while, and made me jump a great few whiles. I had to put new underpants on it was done so well. Thank you for delivering such a grand masterpiece! 5/5



ThemarcThemarc

Rated 2 / 5 stars

John sure moves slow for someone in a low-gravity environment.


People find this review helpful!

zerolink10zerolink10

Rated 5 / 5 stars

fuck1n loved it!!
ty, epi story, but i happen to also think that it'll be good if u could walk a lil faster, but i understand that u make it to walk slowly to create this "spooky/desesperation atmosphere"
=D



CAINE12341CAINE12341

Rated 3 / 5 stars

crap ending


EventHorizon responds:

You have really understand the end of the game?