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Credits & Info

Uploaded
Jan 1, 2013 | 2:14 PM EST

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Author Comments

Entering Openings: When Guy reaches an opening, then comes in contact with it, click on him to enter.
Jump: Click once, click infinity times to infinity jump (not a glitch).
Move: Move mouse.
The arrow at the ending is like an opening. See the top of this description to know how to enter a door.

Reviews


Ascorpion23Ascorpion23

Rated 0 / 5 stars September 25, 2013

Sucked


SunOh responds:

The sequel is even worse.


Sun9Sun9

Rated 0.5 / 5 stars May 27, 2013

Ha Sun I'm Sun To But i would have never made this game. But its meh nothing special


SunOh responds:

I bet your first name isn't "Sun."


dustbrodustbro

Rated 5 / 5 stars January 6, 2013

so easy


SunOh responds:

Even Tom Fulp can do it.


nastynate66nastynate66

Rated 3 / 5 stars January 5, 2013

Decent game, infinty jump made it too easy so guess what? I just didnt doit, wow.. what a concept


People find this review helpful!
SunOh responds:

Hm.


NM020110NM020110

Rated 2 / 5 stars January 2, 2013

Bugs:
Infinity jump (removes all challenge)
Lighting (On the penultimate level, if one jumps high enough the semi-transparent black box used to simulate low lighting is dragged up by the character, exposing the level.)
On the second playthrough, a second crosshair appeared at the rough center of each level.

Problems:
Low enemy variety
Not much content
The ending

What you've done right:
Controls (responsive, usable...you've done better than some, here...it could use some improvement towards the edges of the screen)
Graphics (They're decent. Not great, but good enough.)

What changes I'd suggest:
Put a ceiling in. This will solve two of the bugs that I found.
The movement rate scaling based on mouse distance was nice. Figure out a way to make it less annoying towards the edges of the levels. Letting the level keep scrolling a ways past the edge would work.
Improve the ending a little, please.

This game...well, it wan't bad, but I'd rate it as below average. There is room for improvement, however. In the event that you don't seek to improve it, however, there is room to learn from mistakes made. Good luck on your future animations and games.


SunOh responds:

The game has zero bugs as I know of it. Made in only two days, at least.
Thanks for your review!