Left/Right - Move
Space - Cast magic
Enter - Advance through dialog/make choices
This game was designed in under 48 hours for the Ludum Dare #25 Compo with the theme "You Are The Villain."
There are many ways to end the game, but for 100%ers there are 3 designer-directed endings. (As opposed to a player-directed ending, which is when you decide to stop playing of your own volition rather than because I send you back to the title screen.)
In order to see the truly villainous ending you will need to kill some innocents.
For me, this was about questioning what villainy really is. Does killing the people who killed your brother make you a villain? What about killing the people who were there to back them up? What about killing the others in their organization? What about killing a god? Where along that spectrum do you become a villain?