Strike Force Heroes 2
The explosive sequel to the hit game Strike Force Heroes!
3.95 / 5.00 10,790 ViewsObsolescence
Defeat the enormous mechanical beasts--and become one of them.
4.03 / 5.00 48,331 ViewsLog in to save your medals! Don't have an account? Create one for free!
In this top-down RPG/Defense game, you control a battalion of heroes whose task is to stop wave after wave of free-moving and cooperative monsters. Gameplay is real-time, tactical, and intense. But, you will also have to succeed strategically, selecting a battalion of up to 3 heroes from a possible 7, and growing their attributes and abilities effectively.
_____________________
2012.12.19 - New in v1.241
Newgrounds high scores can now be accessed through the Battle Preparation Screen.
_____________________
2012.12.17 - New in v1.240
Keystones from dead heroes will now be restored to the player. The hero will, however, remain dead.
_____________________
2012.12.14 - New in v1.220
OKAY, OKAY! You can replay levels for more honor! BUT. There will be diminishing returns for multiple replays of the same level. HA!
______________
For news and updates, follow us:
http://wakefieldstudios.n ewgrounds.com/follow
Thanks!
Reviews
Rated 5 / 5 stars December 13, 2012
This is definitely the best new game that I have seen in a long time. As has been highlighted, there are quite a few glitches, but I still give it 5*. Can't wait to play it once the glitches have been ironed out.
Rated 4.5 / 5 stars December 14, 2012
A few ideas for this: if your looking to avoid a grind why not make each level have a challenge mode where you can redo it with certain limits like do the first level with only one unit to get three keystones but you only get one shot at that to make it an honest challenge or something like that or an endurance mode where the enemy units get progressively more difficult as a way to test strats, level units, and if you add a checkpoint system of sorts where if you get to say the 5th "wave" of mobs in the afore mentioned endurance mode you get a reward of honor/keystones then that would get rid of the need to "grind" the actual game levels though it may make some people be able to overpower their units people would probably make people stop complaining about not being able to redo lvls.
very solid game here, even with these limits it gave me a few hours of entertainment and if you find this helpful at all then i'm happy i was helpful.
Replaying waves for honor has been added ... BUT - honor gains will be halved for the level each time you replay it!
The endurance mode is a great idea!
Thanks for the review!
Rated 4.5 / 5 stars December 29, 2012
Well done game, but wish the tutorial made me realize how hard it was going to be to get keystones and each of my heroes had to share. Made it pretty hard when I spent most of them early on with my first hero.
Rated 4.5 / 5 stars December 15, 2012
Cool ! it has potential but there's something that if improved could give it a better game fluency:
_the first is to add the "rally point" option on the battelfield (I suggest one for each character) just to better hold the rushing, instead of automatic regroup in the middle after fight.
_it would be great if somehow when the player move manually a character or use his skill the character doesn't stop after raccomplished but go haed to auto fighting mode.
_add the female variant to the characters and an accelerate button if you have time :)
For the player: If you found this difficult, I advice a team of a knight and a paladin both with BASH and MORTAL STRIKE but only pal with TAUNT, and a ranger with BLUNT ARROW (oh the knt and rang with maxed OFFENSIVE STANCE).
Thanx a lot and sorry for bad english :)
Rated 4 / 5 stars December 13, 2012
no replays = less fun
Replaying waves for honor has been added ... BUT - honor gains will be halved for the level each time you replay it!