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(This game is a tribute to Gunstar Heroes and all the classics that my favourite game company Treasure made. It's also got little shout outs to over games as well.)
Yes, I know stuff is missing and some stuff could be done better, but it's just a little flash project I wanted to really do for myself. It's a mix between, Gunstar, Megaman and Contra.)
(If you like this game, or any classic 16 bit, run 'n' gun games, please help me fund a fully featured game through Kickstarter!)
http://www.kickstarter.co m/projects/sinclairian/tw in-gunners
(COLLECT A WEAPON/HEALTH)
Stand over the item and press the down key.
(QUIT BACK TO LEVEL SELECT)
Press the backspace key.
Well, it's finally done. I know it's a bit late but I ran into some issues like you do. Anyway it's all there, four big levels, lots of bosses and some retro action sprinkled on top.
It's pretty difficult but there is unlimited continues to counter balance that aspect. I've added medals and extras to unlock for you peeps who enjoy that sort of thing.
It's a big, CPU heavy game, so if you're experiencing lag, you can download the standalone offline exe for free. (You could also resize the game by 2x to it's native 320x224 resolution.)
Here is the stand-alone:
Anyway, I hope you like it, it took a while to make and I have put a lot of effort into this, (about four months worth really.) So yeah, hope you enjoy.
It's so much fun to play. Even again and again:)
The control is very accurate. The levels short but beautiful and varied designed. For this, the bosses are even more bigger. I would say: Just the thing for 16bit fans and oldschool gamers.
Can't wait for the sequel. If you like Sole Gunner too, just look at the Kickstarter project "Twin Gunners".
Bigger, better, 2player, diagonal fire and more... Sinclair put a link at the startscreen of the flash game.
The stand-alone version never unlocks the 4th stage, even if you beat the first 3 all in one go.
Very nice, and very well polished. I wish I had a USB gaming controller to use with this game. There's only one thing I would change - I don't understand why the flamethrower is the only weapon that stops you when you shoot it. That was kind of annoying while playing. I would allow movement while shooting with that one. Otherwise, very well done.
A lot of Dithering and effort here, i like that.
Difficult, but pretty fun. The difficulty curve is what threw me off, especially on the third level. Why is there no Spreader on Level 3?
Oh, for everyone else, the flamethrower and rocket launchers are NOT the best weapons. The Spreader is. Each orb is just as powerful as a Megashot (I assume that's what the M stands for), but there's three of them. Wider range, infinite distance, rapid fire, and it shoots throw obstacles like the Laser. Also, you can move while shooting it. This is why it's so well hidden in Levels 1, 2 and 4. If it's in Level 3, though, I can't find it.
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