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Dec 5, 2012 | 4:48 AM EST

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Medals

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Play a Level! 5 Points It doesn't get much easier than this. But then that medal pops up and it makes that cool sound and you gotta admit - that feels AWESOME.
Fire 500 Shots! 10 Points Are you going to just hold down the space key and slam through this one? Are you? C'mon, you'll get it naturally in the course of the game. Don't be like that, man!
Play 15 Minutes! 25 Points That's 15 minutes of actual gametime here. Don't just go afk and be like, "Man I bet it'll trigger while I watch Family Guy." It won't!
Score 250 25 Points Rack up at least 250 points in a level! Really, not very hard. Use combos, be fast. Wait, IS this too hard? Then you'll hate medal 3.
Score 500 25 Points This is around the level of how high someone who really works at it can score. If you want to cheat, go ahead - really, who can blame you?
25000 Lifetime Points! 50 Points This is it. The big achievement. The one where it becomes clear you either truly like this game, or are an utter medal addict. If you get this, I sure hope you liked the game! It's not too hard to pull off, believe me.
Acquire 50 Data! 50 Points Data would be those green boxes. As opposed to the red, white, blue or black boxes. You'll see them. Get 50 over the entire course of your game career and then, hey, awesome Newgrounds medal noise!
Clean 10 Systems! 50 Points Did you know these levels change with each type you unlock? There's quite a variety there. At least see 10, come on, they really get better!
Combo Level 5! 100 Points Once again, this one is tough. If you're having trouble, try it on a 4-way shot level. Remember, missed shots hurt your combo meter.
Destroy 250 Errors! 100 Points There are a lot of errors on the internet. Seriously - HTML errors, code errors, speling errors... Anyway, destroy 250 of them during the course of the game.

Author Comments

StabiliTEA! Take part in this mandatory corporate training simulation to learn about the world of Targeted Error Attacks (TEAs) and the various standard attacks used by internet hackers in the FUTURE!

20 distinct levels!
10 badges!
Deceptively attractively title screen!

** Developer Comments Follow **

Alright. You're probably going to say, "You indie game devs always say 'retro graphics' when you really mean 'low-quality, pixel stuff'." Alright, you caught me. I made this several months ago, trying to see how far I could go with the most basic Flixel built-in graphics. I'm actually rather pleased with the end result, and have, as usual, learned a billion things I didn't know before.

The storyline for this one? Honestly, it all came from the name, which I can't even totally remember how I justified it. Let's face it - StabiliTEA? Bad name. Makes no sense. Kind of weird. But, it was fun to write up these histories. As ever, comments are appreciated. Vastly technologically superior to my first game, Electrikill.

Edit: New version updated, correcting a bug with reloads affecting a particular stage unlock. Still trying to figure out the medal bug.

Edit 2: Medals should be working now, because I made a real stupid error and finally found it. Will know once it's properly live.

Edit 3: Cleared up some minor bugs. Unlock and 'new' status should now be accurate.

Edit 4: Fixed some additional minor bugs related to unlocks.

Edit 5: Credits updated with thank you to ElectricBlueMax for his valuable bug-checking assistance!

Reviews


cjlego9573cjlego9573

Rated 4 / 5 stars December 5, 2012

So difficult but is a good game.


People find this review helpful!
VictorGrunn responds:

Thanks, glad you enjoyed it!


GlamdrungGlamdrung

Rated 2.5 / 5 stars December 5, 2012

An interesting game. The menu is a little buggy (i.e. I had whiplash at 100% but couldn't click on it - perhaps a rounding error that showed 100% when I didn't have it? It resolved itself after a few more games; After reloading the game itself, unstable reshows the unlock progress even though I can still play it). The medals don't work.


People find this review helpful!
VictorGrunn responds:

Strange on whiplash. It's probably a rounding error, yes - in fact, the 100% shouldn't show up if in fact it's at 100%, since it would just remove the bar and the progress in that case. I'll look into how it could possibly be doing that, since at a glance the code shouldn't allow for it.

As for Unstable - thanks! Bug fixed, new version will go up soon. Glad you found it interesting!


ionraynerionrayner

Rated 3 / 5 stars December 5, 2012

The game is good, but medals don't work for me.


VictorGrunn responds:

Glad you liked it! I'm looking into the medals issue - that may be a problem just because the game is currently under judgment. I've recalled it working post-judge phase, but one way or the other I'll solve it.


selenium92selenium92

Rated 0 / 5 stars December 5, 2012

wasting my time. annoying


VictorGrunn responds:

Sorry you didn't like it! I wish I knew what you didn't like, so I could focus on that in the future, but thank you for giving it a shot anyway.


teremakiteremaki

Rated 4 / 5 stars December 5, 2012

Good game!
I never thought a simple game like this could be made so diverse with so many modes.
You put a lot of work into the coding and the mode descriptions.
The medal descriptions are funny and I enjoyed them.
But, I unlocked 7 of them, they all pop up on the screen but they don't register with Newgrounds. Could you fix that?

Great job. I hope to see more games from you in the future.


People find this review helpful!
VictorGrunn responds:

Thank you very much for the feedback!

First, about the medals. I'm not sure what could possibly be wrong there, but I'll look into it. It may be related to the game currently being under review, but if not, it should be trivial to fix - I'll ask around. Thanks for tipping me off about it!

I'm glad you liked the diversity and the writing of it. If you liked this game, there's another (not by me, but it inspired me here) called Snakes on a Cartesian Plane that you should check out. Very similar concept, but it uses the base game of Snake rather than a shooter like I did.