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Dec 4, 2012 | 8:22 PM EST

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Author Comments

Guide Red to her Grandmother's house.

This is a complete demo of a game that will, unfortunately never be finished. I actually uploaded this last week, but then took it down due to it's incomplete nature.

I have since fixed a few bugs, added dialogue, fixed the frame rate, added a secret medal and added an "actual" ending.

While there is sound, there is no music. So if anyone wants to contribute something they'd deem fitting, I'd love to take a listen.



Rated 3.5 / 5 stars

Me gusto mucho, llamo mi atencion por completo, es una verdadera lastima quedar con la intriga de que ubiese ocurrido al final. Aun asi excelente juego.

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Rated 3.5 / 5 stars

I don't know if you still want to fix bugs since you're not planning on working on this anymore, but after you kill the man who begs for death, you can still click on him and he pops back up for you to kill again and again.

Otherwise, cool stuff. Interesting story and atmosphere. Could have been pretty great.


Rated 3.5 / 5 stars

I love the mood that this game incurs (even though I died rather quickly). I'd love to see health potions, or some sort of healing aid in the game. However, I did not get far into the game, so I am unsure if there are health items, and I just wasn't able to access them or did not find them. I really think this game has a future.

AwkwardSilenceGames responds:

Thank you for the kind words. You actually can heal yourself with thoes little mushroom that grow at the side of the road.


Rated 3.5 / 5 stars

This game reminds me almost exactly of Sword and Sorcery. Are you their artist?

As for the game it was pretty appealing, liked where you were going with it.


Rated 2 / 5 stars

Not a terrible game, but too unoriginal for an art game. It's got point+click, yeah, which is cool. But otherwise, I'll go through a list of stereotypes.
- Pixelate? Check.
- Film grain? Optional. Bonus check.
- Slow moving? Check.
- "Make you think" vague text now and again? Sort of check.
All in all, a meh game. When I want to play an art game, I won't play it. When I want to play THIS game, I'll play it.