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Guide Red to her Grandmother's house.
This is a complete demo of a game that will, unfortunately never be finished. I actually uploaded this last week, but then took it down due to it's incomplete nature.
I have since fixed a few bugs, added dialogue, fixed the frame rate, added a secret medal and added an "actual" ending.
While there is sound, there is no music. So if anyone wants to contribute something they'd deem fitting, I'd love to take a listen.
Finish. This. Game. Make it a downloadable thing, I don't care, just finish it.
I loved the game, what there was of it. It had every feeling of your typical art game. The look, the movement, etc. I was really surprised when I got into the first fight though to see the turn based battle. It felt out of place and I thought I didn't like it. After about the third one though, it grew on me and I realized I appreciated the new element. It set the game apart from your average dystopia art game and has certainly set it apart from the average turn based RPG. Having no music did not take away from anything, in my opinion, it almost added to the atmosphere.
I knew it wasn't a full game when I started, but I was sad to see it end. It felt too soon and I was hoping for a little bit more. A little bit more of the story, a few more seconds of game play, something, anything, but no, just a message that said it was done and this was as far as it would get. I'm sorry that something is keeping it from being finished. I would love to see more of it, as I know others would as well. Part of me hopes that you will pick it up again, even if it is to reinvent and pick it up as a new project rather then completing this one directly. I'd almost just settle for the rest of the story in written form, I love stories and I love knowing the journey and the end. Either way, I will still keep an eye on your works. I've already played most of the games you have submitted, most of those I have enjoyed (and wished were a little bit longer).
I will add that the "Demo" in the title feels only a tad teasing, as if the completed work is available somewhere else and it's just a matter of me finding it.
Not a terrible game, but too unoriginal for an art game. It's got point+click, yeah, which is cool. But otherwise, I'll go through a list of stereotypes.
- Pixelate? Check.
- Film grain? Optional. Bonus check.
- Slow moving? Check.
- "Make you think" vague text now and again? Sort of check.
All in all, a meh game. When I want to play an art game, I won't play it. When I want to play THIS game, I'll play it.
I don't know if you still want to fix bugs since you're not planning on working on this anymore, but after you kill the man who begs for death, you can still click on him and he pops back up for you to kill again and again.
Otherwise, cool stuff. Interesting story and atmosphere. Could have been pretty great.
the first thing i did when i start to play the game was to sit down n enjoy.. i enjoyed it.. but now is over..its over dude..the game.. is over.. why? i love the graphics, i loved the story, i loved everything.. except one thing, the fights..All the magic was the environment, dont take me away from it. but still top game for months.. gongrats!
A retro-inspired 2D Action RPG set in the distant future (DEMO)
Travel the world on an epic shark lifting adventure!
What happens after the final boss is defeated?
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