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A game about curiosity, killing and choices. It is short. It has 3 different endings, collect them all!
If you forgot the keys they are the arrow keys and shift.
The escape key will reset the main level of the game if you want to start over.
This game has some special functions because it is meant to be set up at a station so someone can walk up and play it. If you remain idle for too long it will automatically send you back to the beginning. It will always kick you back to the beginning screen after completing a round to give a clear breaking point where someone's turn with the game would end.
The idea for this game started as a what if question. What if you could not die, but could still kill everything? How would that be interesting to play?
This project was created for one of my classes in college. I am not a professional programmer, but I manage to make some things move on the screen. I apologize for there not being any sound or music. It is due soon and I could not think of any sounds or music that would fit the mood I want.