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Nov 24, 2012 | 3:12 PM EST

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Author Comments

Relaxing game to spend some time throwing rocks.
Protect your tower from invaders either on single player or with a buddy on a hot seat 2 player game of defense.

Reviews


svaerthsvaerth

Rated 5 / 5 stars November 25, 2012

loved it, it was simple and did exactly what it needed to. great progression of difficulty, and somehow made shooting approaching targets seem a little fresher than i would have expected having just heard about it. the only thing you REALLY need is a leader board, mochiads gives you one for free thats easy to deal with, so i'd suggest that for sure. but eh, i liked it as it is, really relaxing music too (sort of funny when you think about the fact that you're protecting china or something from the huns) . in absence of the leader board i'll post my score here : 221



zseitungzseitung

Rated 3.5 / 5 stars November 25, 2012

I think this is a really good basic game and that you should build up from here. Add upgrades or in single mode add a buddy that had the same hit rate as you have. Maybe spice it up with a double sized enemy or an enemy wave. I would love it with upgrades, now I just like it.


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dsmith521dsmith521

Rated 3.5 / 5 stars November 24, 2012

Pretty good. There should be an information pop up at the beginning to tell you how to play. I also wouldn't mind seeing some upgrades for the rock thrower.. The enemies get upgrades all the time but none for me? Otherwise it was a great game.



Enricos811Enricos811

Rated 3.5 / 5 stars November 25, 2012

Yerp yerp yerp! :D 117 score.

The first time I tried playing this the game appeared to be stuck at the sky screen, so I had to reload it. I don't know if its the fault of the game or the browser, the second time worked. As there isn't an apparent tutorial, if you press S or Down, your character will pick up a rock. Pressing it again will make him throw the rock down. A and D, and Left and Right, are obvious.

I was told that it was made by 2 Player Games... twice. Seems a little silly, but oh well.

Two player implementation seems like a nice idea and I've yet to try it, so my experience is on Player 1 only.

The game's core concept is nice. At first I thought it was incredibly easy which is a good thing, though it took me those first few levels to grasp that I had to not try to carry a rock to each side of the castle. I like that holding a rock slows the character down, as it does encourage on the fly thinking.

The enemies never varied, so by Level 5 I was already bored of the same enemy which took one rock to knock down (or a falling body, which is a humorous addition) that barely dodged at all. Make no mistake, enough of one enemy can be good, but only if you're intended to survive one minute at most. This doesn't seem to take that approach.

Many of the word art graphics are in mediocre quality, while the character models are in comparably much better quality. Everything, but the actual interface stands out to me for quality. It's not that it feels clunky, as much as, it LOOKS clunky. When I see it, I expect a cheaper made game than, well, what you have so far.

Next, I like that the enemies get progressively harder and spawn faster. I love that. I hate that the character doesnt get a relative strength higher. What I mean by that is, it'd be nice if I started moving faster as the enemies spawned faster. Then, the game doesn't have a hard cap on how high of a score I can get, as it becomes based more on player reaction time.

Additionally, as a review before me suggests, it'd be nice if I could pick up upgrades for my rock throwing. Even varying different types of rocks (one which splits on impact, or one which blows up, or one which homes on a nearby target... endless possibilities) and make a certain type be better for an X type of enemy. As well, it'd be nice to fight boss type enemies.

For what it is, a quick time wasting game, it's nice. But it doesn't draw me to play it more and more like it could.

3.5/5 Might Play Again. :)


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ipwnyouipwnyou

Rated 3 / 5 stars November 24, 2012

This game is boring as is, but I see that this game has SO much potential if you could add upgrades and different types of enemies. For example, you could have some enemies that require bigger rocks to make them fall, or you could have a bunch of small weak enemies that are hard to hit, and a rock that splits into more rocks as it falls. This is a decent game, but it gets boring fast. It does have great potential.


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