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The Noah suffers visions of an apocalyptic deluge zombie, and takes measures to protect his family from the coming flood zombie. All You Need Is Kill.
Decent concept, but just falls flat.
The leveling system can be easily be broken if you give a few points to the skill points per level each level. The power level up is useless after a few level ups because there are only 3 types of zombies. You level up way to frequently, especially during the later levels. The difficulty curb would seem to stop flat, if it wasn't for the upgrades making it go straight back down. My gun quickly got the firing power and speed of a sniper rifle, the shots per second of a pistol, and ammo of a H.U.G.E.. I literally have more than 1000 skill points that i haven't bothered to use because it's so easy.
The soundtrack is annoyingly repetitive, The ONE song (that plays for the whole game) you hear will grate on you nerves fairly quickly, and sound effects are basic at best.
Visually basic, the bullets are hard to see and the clouds just get in the way. The different zombies are just recolors, and Noah isn't even animated.
controls aren't bad, it would be hard to mess them up, just left and right to move and mouse click to shoot, well i found myself standing in the middle for most of the game, and still able to shoot everything before it came even halfway to my base. The moving was unnecessary, it could have easily been point at what you want dead and click.
I would suggest get a different leveling system, have some level caps, have more types of zombies, better difficulty curb, and maybe make it just shooting and not moving.
The game seems to work great. I have had no problems. The design of the game overall has some major flaws. First off each level looks and plays exactly the same way so I stopped playing at level 21. I just got too bored. Sure the enemies start to get stronger but if you increase your skill points per level as I did then you are able to power up your stats so high that you can kill any enemy with a single shot. At level 21 I get 1003 skill points per level. I actually kept playing just to see if there was a limit on building up the stats.
If you build up your tower life (health points) to 17 or higher then you cannot die. At 17 health points you no longer need to kill even a single enemy to beat a level. This is a major flaw in the game. You can just let the enemies run into the wall and die to beat a level.
There is no reason to move your character or build up his speed. Just build up the bullet speed and the little green tennis balls will zip across the screen fast enough.
Why is Noah killing zombies with tennis balls? Is there a story behind the tennis balls? I do like how you make the tennis balls bounce off one zombie to kill another. Maybe you should update the back story to explain how tennis balls harm zombies. Maybe Noah dipped all the tennis balls into a swimming pool full of holy water. Or are they Nerf balls?
The game functions, looks good and plays well so you did a great job!
addicting, but need to be harder and need more types of zombies.
Passable, but too basic for any replay.
This is good game. I liked it alot. The problem is it's way too easy. It gets easier level by level. Evetually I had 50 skill points per level and no point to spend them all, since it got ridiculous. I was nearly invincible. I was basically a sniper on cocaine in an impregnable tower with bullets that might as well be explosive and a clip size that Rambo couldn't even finish. Also, I prefer WASD controls over arrow keys. Still, like I said, it was a good game. I had to mute the music after about 15 minutes.
A physics puzzler that will really make you think!
Classic arcade shooter with awesome special attacks!!
Arcade gameplay meets mental calculation!
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