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do us a favor and make it longer and more exciting
Bought the bus. Bought the boost. Upgraded the boost. No difference.
I wish that upgrade worked so I could beat the game instead of only being able to make it 9/10 of the way there... wtf?
Why don't people test their games before releasing?
Love the game but hate its Mobile only for the whole thing...
I dont have a smart phone.
Maybe go all out and make a steam worthy version with enhanced graphics, sounds, and so many upgrades its insane?
cool game week ending
This game is excellent. I do think there should be more room for personalization that way you could have a little bit more fun with it. It seems like you guys had a very clear path for the upgrade tree and how it should be done. In-fact, I didn't even get to fully upgrade the bus so I don't even know how awesome it would have been.
My biggest complaint would be that it ends too abruptly... just like the first one. I rated the first one higher because, back when it came out, I thought that was an excellent idea [not that it was new but still original in it's own way] but this one didn't offer any significant differences; just more levels, different zombies, and one different upgrade... Not much for a second run at a good game huh? ----- 3/5 -----
A demo of the K.O.L.M. Kickstarter game.
Fight against the HYDRA and show the world your best score!
A relaxed yet challenging puzzle with 24 levels.
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