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Credits & Info

Uploaded
Nov 20, 2012 | 9:08 AM EST

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Author Comments

Attempt to outrun destruction whilst using your trusty spacebar to leap from precarious grassy ledges and over UFOs.

Created in collaboration with Jamie Bayne and Benjamin Wells.

CONTROLS
Space - Jump
M - Toggle audio

Reviews


Pixel-DJPixel-DJ

Rated 3 / 5 stars November 20, 2012

Pretty good, jumping Sfx is not. Words are hard to read



me601me601

Rated 3 / 5 stars November 20, 2012

Well, it's obviously supposed to be an 8-bit game, which I have somewhat of a soft spot for. However, unlike a lot of 8-bit games on Newgrounds, this appears to not have been 8-bit for the sake of nostalgia or art, but because it's easy. This game is simple, and I grade mercifully so 3.


Broxter responds:

This wasn't supposed to be a game with an 8-bit art style. The game was designed for a competition where the theme was "80x60 window", which we interpreted as a screen resolution of 80x60 pixels. We used a limited colour palette simply because we thought it would look all right.


ChronicRaptureChronicRapture

Rated 2.5 / 5 stars November 20, 2012

This game is fun, but it seems like a rip-off of canabalt.


Broxter responds:

That's because it is a rip-off of Canabalt.


DragenDragen

Rated 2 / 5 stars November 20, 2012

Just a really, really simple game. Most of the time I suck at running to the right. Graphics were OK but the pixels (or should I say the resolution) are really fucking big. And the music is nice. Other than that there's not much to it. You only press space, so you won't be able to get closer or further away from that explosion. I could never jump over those obstacles. Got tired of it pretty fast.