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Farming sim meets bullet hell shooter in a bout of desperation and regret in Harvestation: Farmocalypse.
Once a year, they come back to take over your Future ARMaments lab. This time you are prepared. You have constructed 5 very finely tuned drones with weapons capable of stopping the fleet before they reach the surface.
They can only stay in orbit for two weeks, so it is up to you to survive and keep them at bay long enough to force a retreat.
You have full use of your lab during the day, so manufacture what enhancements you might need for the night, it will get hectic.
Don't panic. Plan wisely. Good luck.
11-19-2012 Updates in progress:
Making the ship's hit zone smaller
Changing movement a bit to make it feel less rigid
Improving overall framerate (swapping to my better rendering engine)
Adjusting some of the bullet patterns to prevent overlap; all that does is cause unnecessary lag.
Hoping to have this update in late tonight.
Thanks for playing!