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This is the game I made to learn the flixel framework. Instructions are in-game, as well as a link to a video walkthrough. Enjoy!
Frontpage! I did not expect that. Thanks for the reviews everyone, they're really helpful.
i liked it-- cool original idea
Its kool to have a new concept for a platformer, but there should be like... a parachute or something, and then you could cut it when you want to be a 'stone' and fall like one.
Not bad, nice programming, cool concept, but it's just too repetitive and it relies into much on timing random than thinking. I also don't like how you took advantage of the fast the character only moves when he's falling...so you do that stupid ledge-falling tactics, really annoying and hard to get...especially when I have to do more than once per level (with one jump).
You go right for the tiny platforms on stage 2, you certainly don't mess around. Unforunately, the controls are just not up to it wih the slidng effect that could have been regulated to another button. Stonelegs should follow form and drop like a stone.
I really like it. I don't have too much of an issue with the jumping/sliding like some other people because I like how it makes it a bit more challenging. I liked the graphics and audio, and I liked how you put some thought into the levels, because for me that's what makes this game good.
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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