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Score:
rated 4.07 / 5 stars
Views:
175,749 Views
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Genre:
Adventure - Other
Tags:
adventure
noir
retro
mystery

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Credits & Info

Uploaded
Nov 16, 2012 | 5:01 PM EST
File Info
Game
3.2 mb
  • Daily Feature November 18, 2012
  • Weekly 5th Place November 21, 2012

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Medals

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Locked Medal
Baby Steps, Young Cricket 5 Points Dying can be a very disorienting experience. Good thing there's a tutorial conversation!
Locked Medal
This Body Will Do For Now 5 Points Find your first host and possess it.
Locked Medal
I'm Surrounded By Idiots 10 Points Talk to every person in the hotel at least once, as anyone.
Locked Medal
Identity Crisis 10 Points Possess everyone in the hotel at least once. Except for the guy on the toilet, he doesn't count.
Locked Medal
Means and Motive 25 Points Narrow the list of suspects down to one. The end is near!
Locked Medal
Well, That Went Nowhere 25 Points Talk to everyone in the hotel as Orvall.
Locked Medal
The End 50 Points Sarah was right
Secret Medal
The Real Detective in the Building Secret Medal: Unlock this medal to view its details!
Secret Medal
The Beginning Secret Medal: Unlock this medal to view its details!

Author Comments

Why Am I Dead is a retro-style mystery game. You've recently been killed. Play as your disembodied ghost, take over control of other people in the hotel and investigate your own murder.

Use WASD to move around the hotel, press the space bar or Z to possess or de-possess people. Press E to open doors and interact with people. Use the arrow keys or W and S to select an answer if there are multiple options during a conversation.

UPDATE: 11/28 7:40 AM EST

Hey guys! Actually I've made updates to my game prior to today, but haven't edited the description. Fixed some bugs, including the problems Internet Explorer had with the preloader. Yay! I also implemented medals.

...And I also added some extra content! I had originally cut a lot of stuff out of the game, thinking no one would find it or care anyway. But the feedback I've gotten here motivated me to put some more work into the game, even if it's just a little. I want to give a huge, warm THANK YOU to everyone for your time and attention. :D

UPDATE: 11/18 7:25 PM EST
New version adds a link to a walkthrough in the pause menu, and fixes the unintentionally sadistic placement of the "Return to Main Menu" button.

Thanks to everyone for all of your feedback! I truly appreciate it. This is a really hectic weekend for me, so I've been struggling to react to your feedback as quickly as I'd like to. Thank you for your patience and support.

UPDATE: 11/17 7:30 PM EST
Uploaded a new version which fixes a bug with Morgan's dialogue and prevents the problem that some of you had with the final part of the game.

Reviews


GD82GD82

Rated 2.5 / 5 stars November 24, 2012

So all the good reviews talk about how the story and the twist ending are great... Except that I think that it was the WORST part of the game. To quote a guy on youtube: "You supposedly are a ghost, but it seems like that was more of a required gameplay mechanic. None of the characters even act like the hotel owner while possessed, [...] " Worse, YOU, THE PLAYER, is still possessing the guy at the end. It makes absolutely no sense. Why would THE FVCKING PLAYER do that? Thats not the goal of the game! Good concept and nice gameplay but pretty much ruined by a sh!tty twist. That really kills the game.



NickhatredNickhatred

Rated 2.5 / 5 stars November 23, 2012

I don't know if anyone else felt a little dissapointed but I sure as hell did... The mechanics were cool, it was a nice twist to your average crime solving game. But it didn't make much sense at all if you ask me..
First of all, you're the ghost and your possessing people, how do you not have some kind of link to your old self? How do you not know what happened and that the one who shot you is speaking to you? How do you not know who your partner is?
**Spoiler alert**
Second, the crime never got explained, was the hotel owner involved in human trafficking, drug trafficking, stolen goods, or some kind of satanic ritual?
Third, after speaking with lucille after you find out her alibi didn't match up I knew it was her because her story sucked, and I assumed your final twist was the real evil doer being the guy you first possess.

All in all, the game was different, definitely original, but it was very well plotted out, I hope you take these things in consideration if you plan to make a sequel.


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RaabRaab

Rated 2 / 5 stars November 26, 2012

After about an hour of trying and re-trying combinations, about an hour into the game, I decided that I was finally stuck an decided to look at a walkthrough.

After getting the dirt on the blonde using the old lady, I am supposed to question the blonde with Cricket, (as i have done many many many times at this point) so find out "something big" then go talk to Lucille as Cricket. The walkthrough states that I should accuse Lucille of murder at this point and then end the game in the room where you began.

Lucille's dialogue simply will not trigger.
I have literally done everything in the walkthrough over again just to make sure... several times. It must be a progression bug.


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Mattguy77Mattguy77

Rated 2 / 5 stars November 23, 2012

Ending was horrible. Just completely horrible. I played this game because it looked dark and everyone said it was good. I enjoyed the actual game, but the ending was just so cliched it made me laugh. It was like watching an old Murder She Wrote. It just really seemed like you were going some where, and built up so much potential so much momentum, just to be ruined by the ending.


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ultrasonicbooma17ultrasonicbooma17

Rated 2 / 5 stars November 28, 2012

kinda boring...
2 stars