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Credits & Info

Uploaded
Nov 16, 2012 | 5:01 PM EST
  • Daily Feature November 18, 2012
  • Weekly 5th Place November 21, 2012

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Medals

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Baby Steps, Young Cricket 5 Points Dying can be a very disorienting experience. Good thing there's a tutorial conversation!
This Body Will Do For Now 5 Points Find your first host and possess it.
I'm Surrounded By Idiots 10 Points Talk to every person in the hotel at least once, as anyone.
Identity Crisis 10 Points Possess everyone in the hotel at least once. Except for the guy on the toilet, he doesn't count.
Means and Motive 25 Points Narrow the list of suspects down to one. The end is near!
Well, That Went Nowhere 25 Points Talk to everyone in the hotel as Orvall.
The End 50 Points Sarah was right
The Real Detective in the Building Secret Medal: Unlock this medal to view its details!
The Beginning Secret Medal: Unlock this medal to view its details!

Author Comments

Why Am I Dead is a retro-style mystery game. You've recently been killed. Play as your disembodied ghost, take over control of other people in the hotel and investigate your own murder.

Use WASD to move around the hotel, press the space bar or Z to possess or de-possess people. Press E to open doors and interact with people. Use the arrow keys or W and S to select an answer if there are multiple options during a conversation.

UPDATE: 11/28 7:40 AM EST

Hey guys! Actually I've made updates to my game prior to today, but haven't edited the description. Fixed some bugs, including the problems Internet Explorer had with the preloader. Yay! I also implemented medals.

...And I also added some extra content! I had originally cut a lot of stuff out of the game, thinking no one would find it or care anyway. But the feedback I've gotten here motivated me to put some more work into the game, even if it's just a little. I want to give a huge, warm THANK YOU to everyone for your time and attention. :D

UPDATE: 11/18 7:25 PM EST
New version adds a link to a walkthrough in the pause menu, and fixes the unintentionally sadistic placement of the "Return to Main Menu" button.

Thanks to everyone for all of your feedback! I truly appreciate it. This is a really hectic weekend for me, so I've been struggling to react to your feedback as quickly as I'd like to. Thank you for your patience and support.

UPDATE: 11/17 7:30 PM EST
Uploaded a new version which fixes a bug with Morgan's dialogue and prevents the problem that some of you had with the final part of the game.

Reviews


TaurusJTaurusJ

Rated 4 / 5 stars

Brilliant gameplay mechanic. Exploring what you could do as a ghost was half the fun. The complete mystery and discovering the various motives of the characters were a blast and the whole atmosphere of 'what the fuck is going on' was amazing.

Ending twist. Sadly saw it pretty much coming which stops me from giving it 4 stars. The moment where the twist plays out would've been perfect for a great second act with some pressure put on to prevent another murder. But alas...

In short: amazing idea, needs to be expanded on, it's worth it.


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runirokkrunirokk

Rated 4.5 / 5 stars

nice little game with fun pixel graphics. Very nice


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EridiumEridium

Rated 5 / 5 stars

What a twist.


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mike300698mike300698

Rated 4 / 5 stars

i liked the twist in the end and that sound scared the sh*t out of me but i liked it and the gameplay was good too.


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AbstractengimaAbstractengima

Rated 3 / 5 stars

I love the core game mechanic of having the main character possess different bodies. It really gives potential to more complex interactions, something I felt was lacking a little in the game.
For example, the relationship between orvull and the black haired man could have really been fleshed out - they spent time together before the murder, would they have known something? instead, when I made them talk to each other, the conversation felt shallow. This could have been implemented for higher immersion, intrigue and answers.
Also (please don't hurt me), contrary to many of the answers before me, I felt as if the ending was cliche. If you've read much crime fiction, you'd know what I mean. It felt was kind of cheap.

Also, the characters did not react to being possessed at all?

Nevertheless, great work and I love what you've started here. The story was mostly awesome and you made interesting and fleshed out characters. Especially that little girl. Hilarious.


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