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Credits & Info

Nov 15, 2012 | 7:30 AM EST
  • Daily 5th Place November 16, 2012

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Author Comments

Help Abe to find a way out of the dark mechanical city.



Rated 4.5 / 5 stars November 17, 2012

This is a very good game. It's actually RELAXING to find a game such as that is worthwhile and doesn't involve blasting shit to pieces. The puzzles are very rewarding, and sometimes challenging. The level design is clever and aesthetically fantastic. The sounds are just as good as the looks. Good game overall, and it could be the best in a while.

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Rated 4.5 / 5 stars November 16, 2012

My first impression was that it was just another idiotic steampunk gimmick that had nothing to do with anything. Like why is Abe Lincoln in there? But it turned out to be very well made. The atmosphere works really well. I sort of wished there was more story or explanation, like you could find diary pages or something. But the ending is pretty self-explanatory. You immediately see what it's all about without ever needing to read a word.

I wish it would warn you that returning to the menu will erase your progress, though.

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Rated 4.5 / 5 stars November 21, 2012

Fantastic atmosphere and artwork. Please make another game which is more challenging and longer. Apart from that. it is a solid 4,5/5 just for the concept and the style! Thank you!

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Rated 4 / 5 stars November 16, 2012

New interesting puzzle game that I haven't seen before, this is a good example of the direction puzzle games need to go, however I wish there had been a little bit better of an ending than just reaching the island, aside from that, great game.

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Rated 4 / 5 stars November 16, 2012

This game is well made for what it is and the only thing that seems to be lacking is length. Add in a few extra levels that are a bit more complex, have a bit of an intro and then reward our efforts to get to the end with some sort of little animation or new picture or something ceremonial and gratifying.

I agree with another reviewer here that the symbolism in the artwork is really all that is needed as far as the meaning or theme of the game is concerned. Yet I wanted more time in this world, I felt I was just getting into it and it ended suddenly. While length in and of itself isn't a reason to knock a game, when you title something "Odyssey" let's have a bit more length to the journey, eh?

Thank you, though, sharing it. Gorgeous artwork, solid interface, relaxing music and enjoyably mellow gameplay....all the good stuff I like to find in a game!

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