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Help Abe to find a way out of the dark mechanical city.
Great but far too short. And some sort of quick into would be nice even if it didn't explain anything.
This is a very good game. It's actually RELAXING to find a game such as that is worthwhile and doesn't involve blasting shit to pieces. The puzzles are very rewarding, and sometimes challenging. The level design is clever and aesthetically fantastic. The sounds are just as good as the looks. Good game overall, and it could be the best in a while.
This game is well made for what it is and the only thing that seems to be lacking is length. Add in a few extra levels that are a bit more complex, have a bit of an intro and then reward our efforts to get to the end with some sort of little animation or new picture or something ceremonial and gratifying.
I agree with another reviewer here that the symbolism in the artwork is really all that is needed as far as the meaning or theme of the game is concerned. Yet I wanted more time in this world, I felt I was just getting into it and it ended suddenly. While length in and of itself isn't a reason to knock a game, when you title something "Odyssey" let's have a bit more length to the journey, eh?
Thank you, though, sharing it. Gorgeous artwork, solid interface, relaxing music and enjoyably mellow gameplay....all the good stuff I like to find in a game!
Some of the mechanics seem badly programmed, he can fall through objects if they are moving. It's also too short.
New interesting puzzle game that I haven't seen before, this is a good example of the direction puzzle games need to go, however I wish there had been a little bit better of an ending than just reaching the island, aside from that, great game.
The sequel to "Outpost:Haven"
Hunt The Candy!!!
A thrilling rush through cyberspace!
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