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Credits & Info

Nov 14, 2012 | 6:16 PM EST

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Author Comments

Go out into the wild and do the thing that heroes do best: defeat random monsters without reason or provocation!

The Hero's Journey is a satirical take on the "fantasy as a mass-murder simulator" genre. It was made in 48 hours for a game jam with the theme of procedural generation, featuring random maps, loot and lore.



Rated 0 / 5 stars November 15, 2012

Hit a bug that forced me to move infinitely downward, and I could not move left or right. My character apparently was hell bent on drowning himself.

jacobalbano responds:

This is actually a bug in flash. I don't have it at all, but one of the other guys working on the game was getting it all the time. Sorry about that!


Rated 5 / 5 stars November 15, 2012

this is an excellent game....... idea. but it needs some major changes, like maybe you should give the character some kind of strengths, like more health, the first thing that happened when i played was i saw some blue, walked into it, and drowned. i didn't know there was water until i drowned. you should probably draw stuff better like the lava. again when i walked over i saw red and then i stepped on it and died, seriously draw better and put up some warnings on the river and lava spots. otherwise i liked that you came in with a sword and were able to kill whoever the fuck you wanted. good job bro.


Rated 0 / 5 stars November 15, 2012

i have seen much better 8-bit games.


Rated 3.5 / 5 stars November 14, 2012

original, fun, and creative

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Rated 0 / 5 stars November 14, 2012

Even for only two days of work, it felt like this game lacked a finishing touch. The story line was weak, the pages were sometimes redundant or boring, I just couldn't get into the game. It all just felt too rushed, and I can't even tell if I won/lost or not. Just not enough content.