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Credits & Info

Uploaded
Nov 14, 2012 | 3:59 PM EST
  • Daily 2nd Place November 15, 2012

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Author Comments

Journey into the forgotten land of Avericia armed only with the ability to summon the spirits of three ancient warriors - each with their own unique combat skills. Think fast and set up your defenses, because your foes are relentless!

Complete the story campaign to unlock Hard Mode and additional Challenge Rooms!

Find Soulcaster II and other great games at www.magicaltimebean.com

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DEFAULT CONTROLS:

Click to move (or arrow keys)
Q, W, and E - Summon allies
R - Recall summon
Spacebar - use a Scroll of Ruin
Enter - Select menu items, advance text
ESC - Cancel / Pause

Controls can be changed from the settings menu!

Chrome users: Use your Xbox 360 controller! (press a button on it for browser to detect properly)

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UPDATE NOTES:

Beta v10:
Added workarounds for some Firefox bugs
Performance improvements

Beta v9:
Fix the main menu so mouse clicks only select items if the mouse is over them
Add a warning about a particular unsupported browser

Beta v8:
Add a warning about full browser storage, because it's impossible to prevent it from crashing the game.

Beta v7:
Fix high score tracking for campaign and challenge rooms
Fix Enum __TypeId__ crash in unusual web browsers

Beta v6:
Framerate improvements for busy stages like stage 15

Beta v5:
Add a hack so that players don't need to clear their browser cache.

Beta v4:
Add an update notice for players on old/unsupported browsers so they aren't confused when the game doesn't work.

Beta v3:
Work around bug in Safari 6 so the game will work.
Fix layout of end-game stats screen.

Beta v2:
Fix bug that could cause black screen when completing story campaign
Fix text in textboxes running off right edge

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NOTES:

Soulcaster was built in XNA and originally appeared on Xbox Live Indie Games. It has been ported to PC (along with its sequel), and this HTML5 version is its latest incarnation, made possible with Kevin Gadd's JSIL technology.

This is kind of an experiment, offering the full game on Newgrounds for free--we're not sure what impact this will have on retail sales or what kind of ad revenue we'll get, but I'm excited to bring this game to a wider audience.

Drop me a line to let me know what you think!

- Ian (MagicalTimeBean)

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HAVING TROUBLE?

We recommend using the latest version of Mozilla Firefox or Google Chrome to play, but a modern version of any web browser should work.

If the game is stuttering or lagging please ensure you have at least Firefox 16 or are running Google Chrome.

Known browser issues:
Internet Explorer 10 has a bug that makes text scroll off the screen.
Sound and music may not work in Safari.
If you run into issues in either of the above browsers, please try a different one. We apologize for the inconvenience!

If keyboard input isn't working, try clicking on the game window.

The game does not currently support touchscreens, so if you're on a phone or tablet, we apologize.

If the game fails to load or crashes, please click 'Show Log' and copy the text out of the log so that we can fix the crash. We really appreciate it.

Have fun!

Reviews


TruseloTruselo

Rated 0 / 5 stars November 25, 2012

WORST GAME I HAVE EVER PLAYED!!!! YOU CAN'T EVEN SUMMON THE FIRST ALLY WITH Q LIKE IT SAYS!!!! WTF?!? COMPLETE WASTE OF TIME!!!



EridiumEridium

Rated 5 / 5 stars November 25, 2012

Very unique. Loved every aspect of this game.

Brings back memories of games like chrono trigger n' shit.


People find this review helpful!
MagicalTimeBean responds:

Those 16-bit Square games were a huge inspiration to me for both music and graphics.


KruchoKrucho

Rated 5 / 5 stars November 25, 2012

D00D tell us your secret.. HOW DO YOU CAPTURE RIGHT-CLICK ACTION ?
BTW NICE GAME.


People find this review helpful!
MagicalTimeBean responds:

Only Antumbral knows the secret for this, but it could be something HTML5 does that Flash does not...


kashlavorkashlavor

Rated 5 / 5 stars November 25, 2012

Excellent game, one of the few which I've dedicated myself to playing all the way through. A unique mechanical spin on an old genre. I do wish that the storytelling near the end had been a bit more solid.


People find this review helpful!
MagicalTimeBean responds:

I'll be the first to admit story isn't my strong suit! My goal was to have at least enough story that the player isn't wondering why they're doing what they're doing.


RiyuRaikiriRiyuRaikiri

Rated 1 / 5 stars November 24, 2012

I like food :3