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Score:
rated 4.03 / 5 stars
Views:
121,446 Views
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Genre:
Action - Other
Tags:
adventure
fantasy
tower-defense
dungeon-crawler

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Credits & Info

Uploaded
Nov 14, 2012 | 3:59 PM EST
File Info
Game
4 kb
  • Daily 2nd Place November 15, 2012

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Author Comments

Journey into the forgotten land of Avericia armed only with the ability to summon the spirits of three ancient warriors - each with their own unique combat skills. Think fast and set up your defenses, because your foes are relentless!

Complete the story campaign to unlock Hard Mode and additional Challenge Rooms!

Find Soulcaster II and other great games at www.magicaltimebean.com

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DEFAULT CONTROLS:

Click to move (or arrow keys)
Q, W, and E - Summon allies
R - Recall summon
Spacebar - use a Scroll of Ruin
Enter - Select menu items, advance text
ESC - Cancel / Pause

Controls can be changed from the settings menu!

Chrome users: Use your Xbox 360 controller! (press a button on it for browser to detect properly)

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UPDATE NOTES:

Beta v10:
Added workarounds for some Firefox bugs
Performance improvements

Beta v9:
Fix the main menu so mouse clicks only select items if the mouse is over them
Add a warning about a particular unsupported browser

Beta v8:
Add a warning about full browser storage, because it's impossible to prevent it from crashing the game.

Beta v7:
Fix high score tracking for campaign and challenge rooms
Fix Enum __TypeId__ crash in unusual web browsers

Beta v6:
Framerate improvements for busy stages like stage 15

Beta v5:
Add a hack so that players don't need to clear their browser cache.

Beta v4:
Add an update notice for players on old/unsupported browsers so they aren't confused when the game doesn't work.

Beta v3:
Work around bug in Safari 6 so the game will work.
Fix layout of end-game stats screen.

Beta v2:
Fix bug that could cause black screen when completing story campaign
Fix text in textboxes running off right edge

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NOTES:

Soulcaster was built in XNA and originally appeared on Xbox Live Indie Games. It has been ported to PC (along with its sequel), and this HTML5 version is its latest incarnation, made possible with Kevin Gadd's JSIL technology.

This is kind of an experiment, offering the full game on Newgrounds for free--we're not sure what impact this will have on retail sales or what kind of ad revenue we'll get, but I'm excited to bring this game to a wider audience.

Drop me a line to let me know what you think!

- Ian (MagicalTimeBean)

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HAVING TROUBLE?

We recommend using the latest version of Mozilla Firefox or Google Chrome to play, but a modern version of any web browser should work.

If the game is stuttering or lagging please ensure you have at least Firefox 16 or are running Google Chrome.

Known browser issues:
Internet Explorer 10 has a bug that makes text scroll off the screen.
Sound and music may not work in Safari.
If you run into issues in either of the above browsers, please try a different one. We apologize for the inconvenience!

If keyboard input isn't working, try clicking on the game window.

The game does not currently support touchscreens, so if you're on a phone or tablet, we apologize.

If the game fails to load or crashes, please click 'Show Log' and copy the text out of the log so that we can fix the crash. We really appreciate it.

Have fun!

Reviews


whiteblackwhiteblack

Rated 5 / 5 stars November 17, 2012

Loved it!


People find this review helpful!

riwiniriwini

Rated 4.5 / 5 stars November 17, 2012

Really good dynamics. I hope you make more games. I really enjoyed running for my life while laying down heroes. The tank seemed to make survivability possible, i found upgrading him a lot and buying orbs when i could made the game easier. I liked how you could lay down the area effect guy and he would blow up. It was kind of hard to use the archerer because he couldnt shoot through a lot of things. I realized laying him down on an angle and using rivers makes him work.


People find this review helpful!
MagicalTimeBean responds:

Shaedu is definitely the trickiest to make use of, and you are on the right track with using pits and water to your advantage when placing her.


prosp3ctprosp3ct

Rated 5 / 5 stars November 16, 2012

Pretty good , starts slow which is good you learn what you have to do with the narration of a helper. graphics are retro but thats fine i feel like this game would of been better back in the day though. Still a fun game and interesting , i just don't know what bats can fly over and so forth because of the graphics. "is it a pit a dark patch or something else"

Good job tho hope to see more (flash ) or html 5 types :D


People find this review helpful!
MagicalTimeBean responds:

My spriting skills have improved a bit since this game, if you check out Soulcaster II or Escape Goat, I think they're a little more solid in the art department.


birdyduckbirdyduck

Rated 5 / 5 stars November 16, 2012

Dis.... Is... AWESOME! ALMOST AS AWESOME AS DEATH NOTE!!!! (That says a lot.)


People find this review helpful!

ReaperOnFire609ReaperOnFire609

Rated 2.5 / 5 stars November 16, 2012

Hide LogFull Screen Loading data ... done.
Unhandled exception: TypeError: Cannot assign to read only property '__TypeId__' of function Enum__ctor() {

throw new Error("Cannot construct an instance of an enum");

}
TypeError: Cannot assign to read only property '__TypeId__' of function Enum__ctor() {

throw new Error("Cannot construct an instance of an enum");

}
at CreateEnum (http://uploads.ungrounded.net/altern ate/623000/623433_alternate_372.zip/9 /Libraries/JSIL.Core.js:4420:32)
at Object.<anonymous> (http://uploads.ungrounded.net/altern ate/623000/623433_alternate_372.zip/9 /Libraries/JSIL.Core.js:1403:20)
at Object.LazyValueProperty_Get [as GraphicsProfile] (http://uploads.ungrounded.net/altern ate/623000/623433_alternate_372.zip/9 /Libraries/JSIL.Core.js:151:24)
at [object Object].get (http://uploads.ungrounded.net/altern ate/623000/623433_alternate_372.zip/9 /Libraries/JSIL.Core.js:661:21)
at [object Object].get


People find this review helpful!
MagicalTimeBean responds:

Thanks for posting the log--we'll check into this and see if there's anything we can do on our end.