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Credits & Info

Nov 14, 2012 | 3:59 PM EST
  • Daily 2nd Place November 15, 2012

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Author Comments

Journey into the forgotten land of Avericia armed only with the ability to summon the spirits of three ancient warriors - each with their own unique combat skills. Think fast and set up your defenses, because your foes are relentless!

Complete the story campaign to unlock Hard Mode and additional Challenge Rooms!

Find Soulcaster II and other great games at


Click to move (or arrow keys)
Q, W, and E - Summon allies
R - Recall summon
Spacebar - use a Scroll of Ruin
Enter - Select menu items, advance text
ESC - Cancel / Pause

Controls can be changed from the settings menu!

Chrome users: Use your Xbox 360 controller! (press a button on it for browser to detect properly)


Beta v10:
Added workarounds for some Firefox bugs
Performance improvements

Beta v9:
Fix the main menu so mouse clicks only select items if the mouse is over them
Add a warning about a particular unsupported browser

Beta v8:
Add a warning about full browser storage, because it's impossible to prevent it from crashing the game.

Beta v7:
Fix high score tracking for campaign and challenge rooms
Fix Enum __TypeId__ crash in unusual web browsers

Beta v6:
Framerate improvements for busy stages like stage 15

Beta v5:
Add a hack so that players don't need to clear their browser cache.

Beta v4:
Add an update notice for players on old/unsupported browsers so they aren't confused when the game doesn't work.

Beta v3:
Work around bug in Safari 6 so the game will work.
Fix layout of end-game stats screen.

Beta v2:
Fix bug that could cause black screen when completing story campaign
Fix text in textboxes running off right edge


Soulcaster was built in XNA and originally appeared on Xbox Live Indie Games. It has been ported to PC (along with its sequel), and this HTML5 version is its latest incarnation, made possible with Kevin Gadd's JSIL technology.

This is kind of an experiment, offering the full game on Newgrounds for free--we're not sure what impact this will have on retail sales or what kind of ad revenue we'll get, but I'm excited to bring this game to a wider audience.

Drop me a line to let me know what you think!

- Ian (MagicalTimeBean)


We recommend using the latest version of Mozilla Firefox or Google Chrome to play, but a modern version of any web browser should work.

If the game is stuttering or lagging please ensure you have at least Firefox 16 or are running Google Chrome.

Known browser issues:
Internet Explorer 10 has a bug that makes text scroll off the screen.
Sound and music may not work in Safari.
If you run into issues in either of the above browsers, please try a different one. We apologize for the inconvenience!

If keyboard input isn't working, try clicking on the game window.

The game does not currently support touchscreens, so if you're on a phone or tablet, we apologize.

If the game fails to load or crashes, please click 'Show Log' and copy the text out of the log so that we can fix the crash. We really appreciate it.

Have fun!



Rated 3 / 5 stars November 18, 2012

Why doesn't this game save the progress?

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MagicalTimeBean responds:

It should autosave every level. If it's not doing that, your browser isn't 100% compatible. Maybe I will see if there's a way to detect that and warn the player. For now, use the very latest Chrome, IE or Firefox.


Rated 0 / 5 stars November 18, 2012

Loading data ... done.
Unhandled exception: System.Exception: No resources available for culture 'en-US'.
Unhandled exception at te/623000/ /Libraries/JSIL.LocalStorage.js line 37:
Uncaught Error: QUOTA_EXCEEDED_ERR: DOM Exception 22

failed to load

MagicalTimeBean responds:

Chrome has this problem because it shares disk space for all games from the same domain (i.e. We're hoping they offer a solution to this because it's going to affect way more than just us, for portal sites... in the meantime please try with Firefox!


Rated 4.5 / 5 stars November 18, 2012

Fantastic game! Challenging enough to make me actually have to strategize, but not impossible by any means. I could tell the creator put a lot of thought into the balance of characters' strengths and weaknesses. Different character schemes/upgrades work.

The one thing I would have liked to see would have been save slots. My first game I upgraded blindly, and was sad to have to start the game over to reallocate gold. Save slots would allow you to upgrade to a certain point, but then experiment with different upgrades without committing to them.

People find this review helpful!
MagicalTimeBean responds:

If the game were any longer I would have added that. Escape Goat has save slots so I have code for it now, and will probably add slots when I make Soulcaster III. Thanks for your feedback!


Rated 5 / 5 stars November 18, 2012

very nice and well rounded game, couldnt find any bugs/glitches whatsoever and it was very fun to play!

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Rated 5 / 5 stars November 18, 2012

I normally don't play strategy games, but If this ever went to a console or went retail I sure would buy it. It was clean and a fun idea. Keep up the good work!

People find this review helpful!
MagicalTimeBean responds:

You can get Soulcaster I and II on Xbox Live Indie Games, or the PC versions from my website as a bundle.