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Play basketball via cannon. Activate mechanism, press buttons and throw ball at the net.
Not a bad game overall. The levels were tricky at times, and the mechanics seem ok. Like another reviewer said, I think there should also be a power gauge. For some reason the visual feedback helps a lot. Also on level 15 there is a dead area by the switch on the top left (I don't know if this is just out of range for the cannon or it really is a drawn no click object), but it really makes it difficult to make that perfectly timed shot because the power only needs to be greater than a certain amount. Players will want to shoot beyond that regardless to make sure they hit the switch.
Hope this helps.
i really like this game man keep them coming
I like games like this but this is better becausei love basketball
Some nice ideas on level design, but not really very fun game.
I really like the concept of the game. It's similar to "basketballs", one of my favorites on here. Some of the levels do require some thought to complete. One suggestion that would make it better is to have some kind of power gauge for each shot. As it is, I think it's good enough to pass judgment.
Bande annonce type aventure/SF influencé par Miyazaki Moebius et syd mead.
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