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Uploaded
Nov 12, 2012 | 1:15 PM EST

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Medals

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X-Man 5 Points Collect your first orb
Broken Bones 10 Points Kill 5 skeletons in 1 run
Bronze 10 Points Reach 2000 points
Silver 25 Points Reach 5000 points
Gold 50 Points Reach 15,000 points
I'm a Survivor 50 Points Survive for 1,500 points on 1 heart
Clumsy Secret Medal: Unlock this medal to view its details!
Broken Hearted Secret Medal: Unlock this medal to view its details!
Diamond Secret Medal: Unlock this medal to view its details!

Author Comments

Meet Mo' Mentum, a simple-minded gravedigger. One day, while he was working on his nightly duty, he stepped on a bunny. Surprisingly, instead of running away, the bunny began to swell up with muscle and fur! The bunny then kicked Mo' and knocked him down his rabbit hole...

Follow us on twitter @ twitter.com/RobHayesMWS
Like us on facebook @ facebook.com/MoMentumGame
Check out our website @ mo-mentumgame.com

Kill Skeletons!
Dodge Boulders!
Avoid Spikes!
Collect orbs to become faster and stronger!
Survive by collecting hearts!
And for the love of god, don't get caught by the bunny in its endless chase!

::UPDATES::
- Becoming mutated now heals you!
- Collect heart pickups in game!
- Medals are now finally up and running!

::UPCOMING::
- Points to be increased for medium and hard difficulties!

If your enable to see any heart pickups please delete your cache and refresh the page. Cheers

Reviews


NicholasjgNicholasjg

Rated 2.5 / 5 stars

Intro was very polished and compelling. Game play is very choppy. After one play, I wanted to quit and never come back. Perhaps a tutorial or practice round that exposes the player to much of what the game has to offer could keep people interested. There is SO much out there similar to this game play that I do not know what makes this any different and or interesting?


People find this review helpful!
0Hayes responds:

I'm sorry to hear that the difficulty put you off so fast, were currently working on fixing it by adding hearts. If your able to play it a bit longer (which I believe you will when the difficulty is fixed) you will see more of the features we have added that make it stand out from the average run 'n' jump.

Hopefully this update will entice you back to play again, it should be in place by tomorrow! =]


aaronjbroganaaronjbrogan

Rated 1.5 / 5 stars

the tutorila signs freeze up t times and i couldnt run past a few feet in the tunnel because of the signs inability o lose


0Hayes responds:

I'm not sure I understand you. It seems that you were unable to see the writing above the sign that clearly states "press enter to close". If this isn't the case and it is due to a bug please let me know.


Tainted-TrixterTainted-Trixter

Rated 3 / 5 stars

Well..

I did think it was a interesting game. But I also felt it could really use some finessing. A few things that I thought would be nice:
1) Health pickups. Even if it is just the occasional single heart renewal. You are bound to get hit in this game, it would be nice to have some way of getting health back.
2) I didn't really find the mutation all that helpful except when climbing the vertical parts. And even then it wore off way too quickly to be of any great use. The fact that it cut your damage in half was completely negated by the fact that being larger and faster (with seemingly less control) made you more than twice as likely to hit spikes or be hit by rocks durring the horizontal section of the game. Consider one or more of the following:
- Make the mutations permanent reduce the overall number of orbs, but make the mutations permanent, give multiple types of mutations (maybe an upgrade system or randomized).
- Simply make the mutations last longer and keep the overall orb frequency the same.
- Add health when adding mutations.
- Reduce the damage taken further while mutated (this would work particularly well in a multiple mutations system).
- Add health regeneration as a mutation.

3. The randomized maps. Any type of game where you have to be thinking about what you will do ahead of time a randomized map system can become frustrating more than anything. There were several instances where simply the random events on the map made it very difficult if not impossible to avoid damage.

4. The kill 5 skeletons in one run (broken bones) medal did not work in game or out of game. I killed 7 in one run and nothing.

Again I think the game itself is interesting. It is a fun concept and for the greater part the game seems to work and feel pretty good. It could just use some finessing/tweaking to make it really good. Best of luck keep up the good work.


People find this review helpful!
0Hayes responds:

Thank you for spending time to make this review. Its been very helpful and although we have been planning on adding some of these features such as health pickups you have brought up allot of very interesting concepts that I'm sure we will be taking inspiration from.

Thanks again,
Rob