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1 star taken cause it loads soooo slow its cool but add more detail to the game and more fun it would have been 4 stars if the game wouldnt load soooo slow
Seems like it could have been a good idea but a certain lack of gameplay depth hurts it. The art is good and the mechanics are very easy to grasp but the formation is too limited.
Reminds me a little of SG. Very nice and easy to learn but... I somehow managed to get 3 fantom shields and 2 watercats from a bunch of booster packs ( took about 8 or 9 basic and 4 advanced) but once I combined those with some magic attack equipment and a few armor equips, I had to go into the top tier just to find a challenge. I'll be kicking myself later but you should set limitations as to the number of those you can have. I'd say one of each would allow for the strategy to work but would stop it from being set up over and over again. I literally beat the rank one guy with this deck and he had some pretty nasty fighter on the field. Granted, it was a hell of a fight but my weight class was FAR below his. It's only 910 last I checked. so increase the points those cards are worth and set limitations on them as to how many you can have. They are potential game wreckers...
now I'm going to go look through my cards and see if I can make another ultimate deck without using all regenerating tanks.
Great game super fun and wery addictive, however i have a slight problem. as im progressing in the game unlocking uncommon and rare cards i noticed a problem. you see the evo crystals for common monsters only cost 500 gold while the one for uncommen cost 7500!! thats insane its like 3 exspantion booster packs or evole your creature to lvl 2! my point is that you really have to lower the price on those danm crystals because hey a lvl 2 monster is nice but i would rather have 15 more cards than just upgrading one dan, creature.
Reviews
Rated 3 / 5 stars November 30, 2012
1 star taken cause it loads soooo slow its cool but add more detail to the game and more fun it would have been 4 stars if the game wouldnt load soooo slow
Rated 3 / 5 stars November 12, 2012
Seems like it could have been a good idea but a certain lack of gameplay depth hurts it. The art is good and the mechanics are very easy to grasp but the formation is too limited.
Rated 3 / 5 stars November 25, 2012
It's okay, but not amazing. Lets face it though. Edgebee games will always just be another mediocre pay as you go game provider.
Rated 3 / 5 stars January 24, 2013
Reminds me a little of SG. Very nice and easy to learn but... I somehow managed to get 3 fantom shields and 2 watercats from a bunch of booster packs ( took about 8 or 9 basic and 4 advanced) but once I combined those with some magic attack equipment and a few armor equips, I had to go into the top tier just to find a challenge. I'll be kicking myself later but you should set limitations as to the number of those you can have. I'd say one of each would allow for the strategy to work but would stop it from being set up over and over again. I literally beat the rank one guy with this deck and he had some pretty nasty fighter on the field. Granted, it was a hell of a fight but my weight class was FAR below his. It's only 910 last I checked. so increase the points those cards are worth and set limitations on them as to how many you can have. They are potential game wreckers...
now I'm going to go look through my cards and see if I can make another ultimate deck without using all regenerating tanks.
Rated 3 / 5 stars November 21, 2012
Great game super fun and wery addictive, however i have a slight problem. as im progressing in the game unlocking uncommon and rare cards i noticed a problem. you see the evo crystals for common monsters only cost 500 gold while the one for uncommen cost 7500!! thats insane its like 3 exspantion booster packs or evole your creature to lvl 2! my point is that you really have to lower the price on those danm crystals because hey a lvl 2 monster is nice but i would rather have 15 more cards than just upgrading one dan, creature.