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Card Monsters

rated 3.91 / 5 stars
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Strategy - Other

Credits & Info

Nov 12, 2012 | 11:59 AM EST

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Author Comments

Build your card collection and play with your friends to defeat the darkness!



Rated 2 / 5 stars

Ghostree23 took the words right out of my mouth, and underhanded tactic that will do nothing but harm this games over all score. which is sad because this was so much fun!

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Rated 5 / 5 stars

I LOVE IT!!! It's like a mixture of Duel Masters and Magic the Gathering. Please keep making games like this! I literally sat and played this game for about 2 hour and feels like it's only been 15 minutes.


Rated 1.5 / 5 stars

played it for a few hours then realized if i want to play more i'll have to come back later or pay money. Omitting the obvious vulgar language that would typically be my go to response for situations like this I'll simply stick to this:
I personally (not speaking for everyone) strongly dislike games that force you to spread out your playtime or pay. It's a underhanded marketing tactic that should have no place in gaming. That being said its an excellent concept albeit not exactly new. If it wasn't trying to take my money and my time (in a way that i don't enjoy) i would probably really like it. But as it is, 1.5

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Rated 4 / 5 stars

I might be missing something here, but when I was out of monster cards to play my ranged unit set itself to the middle row automatically (unable to attack) instead of the melee one that was queued taking its place. There are no game options to manually switch monster locations, so I was forced to surrender or slowly lose. Major annoyance.


Rated 2.5 / 5 stars

Great game overall, but I really really REALLY dislike the pay-to-win system.

I can live with the best booster pack being tokens only. I can't live with the day counter that forces you to either play in chunks or pay to play more. I can live with winning legitimate crystals from the game. I can't live being forced to buy anything better than the two basic ones. Seriously, this game would be so much better without forcing the pay-to-play system down our throats, and that bullshit light mechanic is what drives most people away from playing otherwise decent games like this.

"Oh hey, this is a really nice game! Good flow, nice art, no real bugs to speak of. I could play this for a wh-*YOU MUST PAY OR WAIT!!* ...Yeah.. time to go try a different game."

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