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Two boys got lost in the forest and were taken to another dimension.Transformed into a hideous creature in a parallel universe they are
nowLooking for a way home. Those 2 as 1 are now coming through a strange place.What was going to follow is definitely terrible.
Two Player game modes:
Update: Fixed a small bug that cause the player to shake and have unstability on various platforms.This bug didnt cause issues for all users but now is long gone.! Enjoy the game
Cute and imaginative, yet disappointing...
I like these little games that are unsettling in their own right. Good work on the style, but...
Style - The atmosphere was quite immersive thanks to the visual and audio design, and it kept unto itself effectively the entire way through. Small, but important.
Gameplay - Although the rules and objectives were simple, each level added a new enemy to stir the challenge and keep the player engaged. I dare not count how many platformers I've seen that miss this critical bit.
Narrative - Players are given enough information to know that you're playing two boys lost in a forest at night. ...Who are they? What night of the year is it? Are there horror stories about that forest? What is this "Master"? There was a lot of potential missed here, and it's sad that this is so; a little bit of story goes along way for horror-type settings.
Length - As far as I've seen in platformers, 3 bosses is a short chapter or zone... This along with the minimal narrative leave players wanting more.
It's fun and all, but it's missing out on so much potential. Wish I could get more into what's going on in that forest...
Would be nice if you told us why they where in the woods and why the flawed dimension master came after them.
The game is awesome! Great immagination, good job!
A pity it was too short. :)
Fun, good soundtrack, nice concepts and aesthetics. Keep up the good work.
Awesome! A really great, unique platformer that performs decently on slower systems, isn't a size-hog, looks good, and plays well. Although, to be honest, I'm into more fast-paced games, but this one is still quite excellent! I really like how spooky it is, and how it tries to keep the cut-scene dialogue to a minimum. I think the ability to change forms and use the respective powers of each is a tried and true design, and here it is carried out quite well...
I like the premise, a curse that imbues them with weird abilities that they have to use to break the curse. Kind of a self-fulfilling prophecy, there's something philosophical here about that.
I will say that I experienced mild lag on a pretty average system with 1gig RAM...
Really like the option for 2 player mode, didn't try it but I bet it's actually pretty cool...sort of rare to see 2-player Flash games anymore. Also like that the game isn't afraid to be creative, I just think it's too bad that it didn't make it in in time for Halloween, because it would have been perfect!
Only real complaints are that the game might be too slowly-paced for some players like myself who just prefer a more action-oriented experience, and the fact that there don't appear to be any upgrades. I didn't figure out the purpose of the little wisps you collect, but it seems like a wasted opportunity to include upgrades. with the wisps as point tallies. Also, the atmosphere is great, but after so long I began to wonder at how repetitive the game was and as a result quite playing.
out of 10...
gfx - 8.5 (clean drawings, good animation)
sfx - 6.5 (spooky soundtrack, but not much fx)
design - 7.5 (great atmosphere, good physics)
gameplay - 7.5 (solid and engaging, perhaps somewhat plain)
overall, this is a great platformer that could provide a lot of entertainment for a casual audience that isn't focused on technicalities. For more hardcore gamers, it may appear to lack much of the complex and more unique gameplay and design elements we see in other Flash platformers like "Discount Mayonnaise" or even "Cyclomaniacs", if you want to stretch it.
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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