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Oct 24, 2012 | 3:55 PM EDT

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Author Comments

Try to become the most successfull merchant by running your own item shop in the world of Tomagar. Trade items with adventurers, craft powerful items and earn a profit from your sales. Challenge and surpass your peers using a variety of covert operations.



Rated 3 / 5 stars

I like the concept, but it's kind of annoying to have to wait to continue playing it or buy more days.

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Rated 3 / 5 stars

i took off one star for having to pay, i took off a second star because if you finish a day too quickly you have to wait a day. Sorry but if i want to play i should be allowed to play.

I really like the game otherwise.

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Rated 3 / 5 stars

What I love about this, is all the little aspects of being a shop keep. The hiring of people, the firing, the researching and the crafting, all of that is what I look for in this kind of game. It's extremely fun, and a bit challenging! But, this is a site where people come to play for free. If you want to make a pay-to-play game, then make it a demo or restrict it to Facebook. Take away the pay-to-play (or make a separate version for free-to-play) and you've got a five star game. ----ICC

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Rated 3 / 5 stars

Horrific pay to play implementation ruins an otherwise good game.

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Rated 3 / 5 stars

I realize that many others have very legitimate complaints against this game, but I will be (relatively) lenient.

1. The gameplay for the most part is fun, but the addition of waiting periods only succeeds in doing two things: One, pissing off the player, and two, make you seem greedy for wanting to monetize something as trivial as the passing of a day.

2. Requiring the infamous "special currency" that many "free to play" games are implementing nowadays is to be expected, but restricting the construction of rare weapons in that respect is a bit low. The overwhelming use of it for virtually every option or action in the game is also rather irritating. I have played "free to play" games in which you make a decent amount of progress if you put a bit of time into it, like The Last Stand: Dead Zone for instance. I never buy their special currency, dubbed "fuel", yet I am still one of the more powerful players on my server. It should never even be CLOSE to "pat to win".

3. Lastly, adding more options for dialogue with customers and adding customers who are willing to buy anything rather than a specific thing they had their mind on would be nice. So, do us all a favor, and legitimately earn your place on the front page of Newgrounds.

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