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Swords and Potions

rated 3.23 / 5 stars
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Simulation - Other

Credits & Info

Oct 24, 2012 | 3:55 PM EDT

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Author Comments

Try to become the most successfull merchant by running your own item shop in the world of Tomagar. Trade items with adventurers, craft powerful items and earn a profit from your sales. Challenge and surpass your peers using a variety of covert operations.



Rated 3 / 5 stars

Really into managament games but this one is not keeping it's promise.
This is supposed to be a RPG game shop and neighter the pricing or the stuff is correct
It can look themed and all but the customer behavior is giving me a headache. If it was done correctly it would be the hardest game of all times

- Workers never get to work.

People would interact with the worker (blacksmith wizard etc) and you can't talk to them while they do. Just as their conversation ends they would start again to explore new options.
Workers hand out free stuff for talking to them too. "here traveler make you look like you can use these *hands out 5 potions* " those lazy backstabbers

- People would take 1 good sword but will sell out like 5434 orc shields and you buy them all.
Most of those items don't even appear on the list when a customer tries to buy stuff. There's only 1 partly sane thing to do with those. Must've gone orc shields for obligatory gifts. Here you go kids I bought you orc shields this year. Anniversary, birthday doesn't matter you have enough orc shields to cover all.

- You buy stuff like broken sword, wolf teeth , goblin head , bits of fur or all kinds of silly irrelevant stuff for 10 gil. You don't sell it. So you probably need a huge storage depot. Secret us military base size because %90 things sold at you are these.

- You don't click on the ones stand around to ask what they're looking. No sir. When you interact with standers they say stuff about a treasure in the dark forest, how you can lift a stone curse in a nearby shrine or catching spiders. Those people are for sidequests only. They don't buy. Furthermore sometimes they heal, teach or hand out stuff.

- Every customer will try stealing those ingots & woods on the floor.


Rated 3 / 5 stars

It was an amazing game, but no one wants to pay for a flash game just to play a little bit more.

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Rated 3 / 5 stars

It's a fun game, but the thing that pisses me off is the wait time and tokens! I mean, that's a little excessive, don't you think?! I would normally give it a 5 star, but the ten minute wait time kills it.

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Rated 3 / 5 stars

Cute. I enjoy it and it is surprisingly addicting.


Rated 3 / 5 stars

A fun way to think about aspects of business. The wait time between non-free days is a little rough, but if you play two games at once, not too terrible. I'd suggest making more realistic things to do, like keeping the shop clean or developing relationships with specific customers through dialogue. Maybe a lunch break for the employee's. or a pet that roams around just for fun. There's a ton you can do with a game like this if you really wanted to get money out of people. For the quality presented, it is not worth putting money into, but it would be a great free game! Increase the quality and you may get a buck or two out of me. :)

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