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Swords and Potions

rated 3.23 / 5 stars
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Simulation - Other

Credits & Info

Oct 24, 2012 | 3:55 PM EDT

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Author Comments

Try to become the most successfull merchant by running your own item shop in the world of Tomagar. Trade items with adventurers, craft powerful items and earn a profit from your sales. Challenge and surpass your peers using a variety of covert operations.



Rated 4 / 5 stars

Interesting Game, pretty fun. I like the concept and simplicity. However I noticed once I reached a certain level all of a sudden theres 8-11 minute waits. For what, might I ask? There are no ads, just a random wait time. While I realize that game designing etc may not be cheap or free, I think it is a little bogus to make people wait 10 minutes EVERY time a day ends in game. A good suggestion would be if you want to keep the pay to play portion of the game, make a completely free to play version with somewhat limited gameplay and then have a version where you can pay to upgrade certain things. That would more than likely eliminate the need to have a 10 minute wait screen between days just to make people want to throw money at it just to keep playing your game. Again, nice idea and I like the actual gameplay. Fitting graphics and sound effects, and the option to speed production up at the expense of moral is an interesting addition.

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Rated 4 / 5 stars

Super fun & addicting, but the wait time in between so many days is keeping it from 5 stars. So annoying.. :|

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Rated 4 / 5 stars

love the game,adictive and oddly has a sense of realism u can immerse yourself in, the token crap is annoying and lastly any one looking for a guild let me know and i will invite, inbox me in game

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Rated 4 / 5 stars

This game is pretty fun. It would be better without the days but to tell the truth it's built like a Facebook game, you need people to help you do stuff and you have to wait to get to extra days. Four is a good one for this.


Rated 4 / 5 stars

Really nice idea for a game, but nothing is perfect :P

Well, where do I start... Alright, I'm gonna list the bigger parts of the game:

Takes a lot of time:

For a game like this, that isn't huge, and has some stuff it could work on, it's a bit too relying on Tokens, (you seem to need/use tokens for everything), and the only way to get tokens without paying is through the daily lottery. This means that you have to log in every day, and that added to the "day" mechanic and that most of the game is based on that You, the player, mostly need to spend time, makes this game VERY time-consuming. Other Browser-games (that have a paytoplay function) have a gameplay that is: Log in, do your daily stuff, start loading stuff, and then you log out, letting Time play for you, while you mostly control the shaping of the game. This game is different since you almost always need to be logged in to actually "play" the game, which is good in itself, but takes a lot of time. What I'm getting to is, the game takes a TON of time, and the daily lottery that you almost have to use for getting tokens added to that is just insane. So all the things, and especially the days that you have to use tokens for, tone them down. Otherwise the players will get really pissed like they have been a lot here on Newgrounds. I think this game is really fun, and an interestingly new aspect, but the makers are probably getting a little bit too full of themselves if they think that people will just accept that most of the game is required to be paid for, when it's not that big of an add-on. I mean, who pays money to skip waiting for 10 minutes? Make it instead so that fun and interesting "extra" stuff, like maybe another merchant can only be purchased, so that the people who want to have just a little fun and play the game without getting too serious can do so, while the ones who really like the game can get truly special privileges. Of course, all of this is just MY opinion, and everyone has a right to their own.

Pay to Play:

Unlike many seem to believe, this game is not completely Pay-to-Play biased, since you DO need to use tokens to get high up, but you CAN get tokens without paying money (the daily lottery). There is a small chance, but you can get tokens there for free, so all you have do to id log in every day to assure a chance for success.

PS: The guild part if complete and utter shit, and if it's not taken care of, it will send away a ton of players. To only be able to upgrade your store through random people that you've begged to, or by paying money is really shitty. If it was a big thing, like, make your store into an elephant, that could work in that way, but not this tiny insignificant stuff, people will NOT pay for it.

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