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Oct 24, 2012 | 3:55 PM EDT

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Try to become the most successfull merchant by running your own item shop in the world of Tomagar. Trade items with adventurers, craft powerful items and earn a profit from your sales. Challenge and surpass your peers using a variety of covert operations.



Rated 1.5 / 5 stars December 6, 2012

I like the complexity of the game. I like the fact that you must manage different craftsmen, production and control of sales through haggling. What kills this game; however, is the fact that we are forced to wait 10 minutes in order to continue the game. There is absolutely no reason for me to stick around for ten minutes unless I was interested in buying more tokens and then waste them on removing the timer delay. Secondly, there is no way to earn any tokens other than buying them from a different website. There is no reason for me wanting to come back to the game. Well, I wrote this review during the the game break . . . . and I still can't play for another 5 minutes. Good luck.

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Rated 1.5 / 5 stars April 19, 2013

I don't know whats behind with waiting for serving... but seriously, it pissed me alot and kinda annoying... the rest, are good thoug :D


Rated 1.5 / 5 stars October 27, 2012

This game has it's depth of being a simulation game. Great animation, great styling and great game play until I realize that you have to pay for it.

You thrown an awesome game out of the window just for the sake of looting money. Newgrounds is not about that.

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Rated 1.5 / 5 stars October 27, 2012

Great game all around but the day packages completely ruins it for Newgrounds. The day packages would be better suited on places like Facebook or Myspace and a longer space between times it asks would be great. Other than that it's a blast to play.

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Rated 1.5 / 5 stars November 1, 2012

this is revolting in more waye then 1, First while i think the game itself is addictive and fun it needs to be tweaked.

First off, when i try to buy an upgrade with in game i also have to get people to help me. While this isn't a perfect or terrible idea the fact that 1 of the upgrades i needed 1000 people to help me.

Seriously 1000 people?

Secondly the fact you have to buy "days" or wait painful periods of time for free days is annoying. The game is fun but being able to play a few days and then waiting a few hours of real time for 4 - 5 extra in game days truly sucks.

Thirdly the fact that most of the good stuff i cant research because it costs me money, "Real" money, is a really bad idea. Not just the good stuff but the stuff that's absolutely mandatory for keeping up my shop's costs and paying for staff at higher levels and for research materials.

Overall this game wouldn't be bad if it was tweaked into a one time buy game without the days, people helping me build stuff, and having to pay for my research.

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