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Oct 24, 2012 | 3:55 PM EDT

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Try to become the most successfull merchant by running your own item shop in the world of Tomagar. Trade items with adventurers, craft powerful items and earn a profit from your sales. Challenge and surpass your peers using a variety of covert operations.



Rated 4 / 5 stars November 14, 2012

I'm giving the game 4 stars because it's a great concept and fun to play. There is no problem with the game, other than a couple of bugs that I'm sure will be sorted out down the line. It is still a pretty new game after all and the bugs aren't major.

The main problem with the game is the way you made it impossible to enjoy properly. By limiting the game play and forcing people to have to either pay to play or join a guild. It's things like that, that make it less like a game and a pretty obvious way for you to just make money. I understand people wanting to make money off their game and I'm not complaining about it, it's the way you don't try to integrate the payment system into the game. it's just out their and it's obvious you only want money.

Change that up, make some items specifically for people to buy "premium" items or something. But don't limit how people can upgrade their stores to buy it or join a bunch of strangers.

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Rated 4 / 5 stars November 14, 2012

Great game, really addicting actually, it keeps me from study haha.
Everything is great except the time limit.
It's easy to get started and upgrade your shop.
Only too bad that that upgrades require guilds... :(


Rated 3.5 / 5 stars November 14, 2012

It is a good game. Really.
But honestly speaking, this game feels like it'd be best on a smartphone rather than played with a PC.
Time played limitation, invitation of friends, necessary guild, etc...
Seriously, these are like one of the fundamentals for a smartphone game, not on PC.
Because in my opinion, games played on PC are something that you should play for hours and kill time, not play it briefly and wait for the limitation to be lifted, or Pay to Play More.
And the whole thing about forcing you to invite your friends to play so you can maximise the potential of this game? BS. I myself is quite the soloist, and I do not like to bother my friends about this kind of thing. Maybe some rewards for inviting your friends but not making it a necessary procedure.

Again, it is a good game, it is just not on the right platform.
If it's out for Android or iPhone, I'd definitely play it.

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Rated 0 / 5 stars November 13, 2012

Why do you have to limit how much i have to play?
What's the reason?
Can't i play how much i want?
Oh no, naturally not.
And if i want any upgrade i have either to invite random people or get my friends in the game or invite random people.
I really can't understand how you have two games on the frontpage, the only way you could have got such an achievement is by paying to get it.
For crying out loud, make a FULL game and then i'll pay to get it but don't give this "Pay for time or special items" shit on a half done game.
0/5, need more effort and less greed.

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Rated 4 / 5 stars November 13, 2012

Swords and Potions is a really fun game. I really felt like I was the owner of a item shop and I was planning to vote this game as one of my Favorites, but - after realizing that after level 6 I'm forced to wait 10 minutes to play or otherwise be forced to pay for Day Packages - now this will hardly happen. But except by this little detail, this game is still a work of genius.

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