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Swords and Potions

rated 3.23 / 5 stars
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Simulation - Other

Credits & Info

Oct 24, 2012 | 3:55 PM EDT

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Author Comments

Try to become the most successfull merchant by running your own item shop in the world of Tomagar. Trade items with adventurers, craft powerful items and earn a profit from your sales. Challenge and surpass your peers using a variety of covert operations.



Rated 5 / 5 stars

I think this is an awesome and very realistic game.. u know if there was elfs and stuff.


Rated 3 / 5 stars

It's not a bad game but I can't see myself coming back to this just to play it again. The time it takes to level and get new items and enough money to expand seems really daunting. Maybe it's not as bad as it looks but I've seen a few other reviewers complaining about this, too. The idea of crafting your own items and such seems cool and all, but having to pay your workers so much more as they level and having to purchase expensive stock upgrades is kinda frustrating.
Overall I found the concept to be pretty neat but unforgiving at times. A customer walks in and tries to buy something for REALLY cheap, so I ask them to go higher. They leave in a fit of rage and give my store a bad review. What exactly are they saying about my store? That I'm trying to make money? God forbid it if I try to make a living... I think there should have been an option to ask that they consider paying more instead of simply TELLING them to. This should make them likely to not go up as much or at all but also make it so that they won't get ticked off for no reason. The fact that I have limited control over the price is kind of upsetting. Also, the moneygrab tactic rears its ugly head. Hey, I've got no problem with a developer trying to make money but it's done in such a way that it makes me not want to continue playing because of the vast difference between paying game money and paying real money.
Like I said, I like the idea of crafting your own stuff, but the overall design... I just don't like it that much. It's like Recettear with an added crafting system and "questing" (which is cool), but with no combat, limited control over pricing, no other places to go, and a leveling system. I'm not even sure if I like the leveling system or not. It doesn't seem very appealing to me.
Overall, the cons seem to outnumber the pros here, but they don't OVERWHELM the pros, so... I give it 3/5. I mean, there's some nice artwork and clearly quite a bit of work put into it, so it should get some credit for that.

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Rated 5 / 5 stars

Awesome game :)


Rated 3.5 / 5 stars

I agree with the other reviewers. I like this game to a point. I'm not a huge fan of the idea that I have to pay for the days, so I rather just stick it out and wait for the cool off time. I like the idea though of owning and building a shop, but I think that there should be an option to play either solo or online. That's just my two cents.

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Rated 3.5 / 5 stars

I like this game to a point, but it ain't worth the asking price. There's nothing here that makes this game stand out over other free-to-play titles, many of which are vastly superior to this. The graphics are mediocre, the sound isn't worth mentioning, and while the gameplay is good I can see it getting repetitive over time.
So in conclusion, no money from me I'm afraid.

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