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Oct 24, 2012 | 3:55 PM EDT

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Author Comments

Try to become the most successfull merchant by running your own item shop in the world of Tomagar. Trade items with adventurers, craft powerful items and earn a profit from your sales. Challenge and surpass your peers using a variety of covert operations.



Rated 3.5 / 5 stars

This game was -alright-. Not the best nor the worst. It's play was decently fun, however a tad boring after doing the same thing over and over.

More customization of your shopkeeper would be a nice additive. Though the ability to choose all sorts of colors was pretty refreshing compared to other games.

Also whenever I would buy shop upgrades (i.e weapon racks, etc.) I never actually saw them IN the shop, so if they could actually have a visual in the shop that'd be pretty awesome. Just sayin'.

Overall, not to shabby. *thumbs up*


Rated 2 / 5 stars

I thought the game was a decent time killer, definitely caught my attention. Wondered why it was only rated 3 stars so I read a few comments, and stopped playing as soon as I heard you have to wait to play. Awful idea, for a fun game.

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Rated 0.5 / 5 stars

its like a less intuative, less fun Recetear

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Rated 0 / 5 stars

This game is problematic.
The graphics are... okayish? I've seen worse, but I've also seen better.
The gameplay is dull. I've really never been fond of this sort of repetitive simulation, and this game is no exception.
But the fatal flaw of this? It's pretty much a demo.
Seriously, twelve days of game, then you have to either wait ten minutes or buy tokens. And, if you're not actually invested in the game (like me), you've got no reason to do either of these.

A for effort, but this doesn't belong on Newgrounds.

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Rated 2 / 5 stars

Game is pretty fun but is a cash shop game. You have to wait to play or pay money or sign up for services like credit cards and video streaming services to earn free tokens to bypass the real money requirement, which themselves sometimes entail spending money.
The game is for casual gamers who like to micromanage goods and services. Interesting concept, and I probably would have continued to play but at day 13 or so, I was hit with a timer before I could continue.

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