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Swords and Potions

rated 3.23 / 5 stars
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Simulation - Other

Credits & Info

Oct 24, 2012 | 3:55 PM EDT

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Author Comments

Try to become the most successfull merchant by running your own item shop in the world of Tomagar. Trade items with adventurers, craft powerful items and earn a profit from your sales. Challenge and surpass your peers using a variety of covert operations.



Rated 0 / 5 stars

could of been better if was not pay to play if they take it out ignore this

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Rated 1 / 5 stars

lol great game but have to pay to play after 10 min of gameplay

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Rated 2 / 5 stars

The actual game is okay, but with all this pay to get ahead stuff and the guild I thought I had stumbled into facebook...

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Rated 4 / 5 stars

Nice game, but i do not enjoy the game contacting the server all the time, whitch makes you wait


Rated 1 / 5 stars

This game could have been awesome, but certain aspects of the upgrades proved really frustrating.

Tokens: Required for nearly everything, and we need to pay for them. Newgrounds is a site for free games. I would understand if you asked for donations to release new level packs or unlock certain items or customers. But even the most basic things, like refilling the supplies during the day, resetting your experience points, and upgrading the guild, require tokens. This is not good, because your game now requires me to pay if I want to do much.

Guild: I can't figure out how to get people to join my guild. I think I need a name to invite someone, but I don't know anyone else who plays. This would be fine if it was only a sidequest, but I need a guild to help with decorating and upgrading my shop, so that my craftsmen can produce goods fast enough to keep up with the demand.

Chat: I can't seem to connect to the server, which was my last hope of finding someone for the guild.

Demand for goods: I'm currently on day 10, and cannot produce enough weapons and potions to serve the number of people coming in. This wouldn't be a problem if I could upgrade my craftsmen but, oh wait I have to pay for that.

Quest speed: So far only 1 quest (find the clover) and it hasn't showed up for the last half hour or so. If the quests are going to take this long, at least give us something else, not just 1 at a time.

That said, this game does have potential. Make it playable without money, fix the chat, and you've got an amazing game. The graphics are nice, the concept is good, the menus and options are fun, and it requires just the right amount of attention to detail without getting bogged down in semantics. This could be fun, but the token system especially has ruined it.

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