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Oct 24, 2012 | 3:55 PM EDT

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Try to become the most successfull merchant by running your own item shop in the world of Tomagar. Trade items with adventurers, craft powerful items and earn a profit from your sales. Challenge and surpass your peers using a variety of covert operations.



Rated 0.5 / 5 stars

This started off interesting and fun.

Then, a little over a dozen days in, it started telling me I needed coins to proceed to the next day without waiting a while.

Then I bought an improvement and it informed me that since I'd taken the much longer route--saving up a whopping 5000 gold earned in game, rather than the coins I'd buy with real money, I needed "Guild Support" when to the best of my knowledge I'm not in a guild and the game supplies no information on how to do so.

Sorry, this game is ruined by the fact that it does everything in its power to try to wring money from you while smiling to your face and promising that you don't NEED to spend money, really.

I don't intend to play this game again, once I navigate from this page.

Poor design, game. Poor design.

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Rated 2 / 5 stars

I agree with everyone else... the game is great, but forcing the player to pay in order to progress is dirty. I would have scored 4-5 stars if not for that.

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Rated 3.5 / 5 stars

Like Ederon iTCG that I've once reviewed, this game needs clarification: it IS free-to-play, but requires payments to get you any futher in decent time.

From having spent some time I say that this game is quite enjoyable, although quite bugged (skills and not only) and random. I'm not big fan of "wait -to-play", in-browser games, but this is basically the idea and you don't need to pay, just wait. The thing is, the unblockable content is really good...

Food for thought: I was wondering, since this games came out, why ArmorGames, why have you been stormed with cheap MMO? Really, the only decent ones are Sorcery Quest (the same "world" as Swords and Potions), Kingdoms CCG and The Last Stand - Dead Zone from Con Artist... But the rest is just the same idea, in various "skins" or "worlds". Oh, there was Eredan out there, but after spending another considerable ammount of time, again, those games are not really "free-to-play". They're rather "work-yourself-to-death-farming-or-pa y".


Rated 2 / 5 stars

I've played quite a lot of P2P games like this, so I'm not really thrown off for 'Get special item to boost building for only 25 tokens' message. But unfortunately this game, while fun and interesting, seems to be filled with quite a few of them.

It didn't take me long (about 15 days) to make of 10k in gold (even with restocking my supplies and paying my ever advancing two tradesmen). So I thought with this little bit of a nest egg I'll spruce up the place a little. Get a few more patrons and so forth. So I decided to shell out 250 gold for a weapons rack only to be suddenly faced with "Your guild needs to make improvements to their facility before you can place your weapons rack." Wait? What? I'm not part of guild. That just irked me to no end. There wasn't a warning about that before purchasing the item, otherwise I wouldn't have wasted the virtual coin on something useless and unattainable.

The game is quite entertaining, but it would be even more entertaining if you didn't have to spend real coin to enjoy the virtual one. There are far too many constraints for even I to enjoy without shaking a fist at the micro-transaction demon that runs amok in this game.


Rated 3.5 / 5 stars

I only knocked off stars for two things. First, subscription style play. No way, Jose. If I was going to pay for play, it would only be a one time purchase fee, not a subscription. I'd rather five you five bucks up front (let's be honest, in today's market, this is only a $.99 to $2.99 game) than have you nickel and dime me for in-game days. That said, as far as actual game play, I totally disagree with how you did shop upgrades, you make me pay 5k gold for an upgrade and I have to depend on guild members to utilize it? I played 12 in game days and I wasn't invited to a guild and making my own didn't give me any members so how, exactly are you supposed to get upgrades? OH I SEE, by tokens. Again, you're trying to nickel and dime me. Here's a better idea and one that should be obvious these days, you let me play 12 days, then just flat out tell me to pay $1.99 or $2.99 to continue playing, bam, you made a sale, I can spare 2 buck on this game, I was having fun, hell I spent more on my bottle of beer, but instead, you will get zero dollars out of me because I'm not gonna keep renewing a subscription, sorry man, it was fun while it lasted :/

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