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Swords and Potions

rated 3.23 / 5 stars
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Simulation - Other

Credits & Info

Oct 24, 2012 | 3:55 PM EDT

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Author Comments

Try to become the most successfull merchant by running your own item shop in the world of Tomagar. Trade items with adventurers, craft powerful items and earn a profit from your sales. Challenge and surpass your peers using a variety of covert operations.



Rated 3 / 5 stars

I like the idea of this game. Its gameplay is highly addictive and it really is a lot of fun running your own item store.

But the thing with the tokens is just plain annoying. As other people already suggested, make this game buyable in stores, i would get me a copy. It is ideal to play in short breaks on your laptop, not many games are suitable for that purpose.

And please, make multiplayer optional. I hate the necessity to have a guild so you can build upgrades to your shop. Just give guilds some nice advantages and everyone is happy. I think everything in a game should be accessible to single- and multiplayers alike, so everyone can play as he wishes.

I really hope the constructive criticism of the Newgrounders does not hit deaf ears. If so, a great game idea might vanish due to a lack of support from gamers and people might start avoiding edgebee.

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Rated 0.5 / 5 stars

"If something isn't broken, don't fix it" is what comes to mind about this game's release onto Newgrounds, having been already released on kongregate. The problem is that the developer instead opted for the same pay-to-play format instead of releasing a modified free version that possibly could have used Newground built-in revenue system. I've never been a fan of pay to play gaming ranging from online MMORPGs to Farmville-styled games, especially the later because both farmville and this game both incorporated micromanaging, interactions with other people, and a some-what addicting "One more minute gameplay". This game is an example of bait-and-switch marketing tactics, which if i really wanted to make money myself at the expense of my players i would also probably would do.

The only redeeming feature of this game is that it play brilliantly, in regards to being addicting, which be a plus if not for the unusual pay-to-play system incorporated in a flash game. But the game isn't really balanced in the regards that certain characters are always less useful than others, and if you happen to pick the wrong person, there goes several real life days gone trying to get another character or simply getting to the same position with one of the better characters.

The game itself is 3/5 but the pay-to-play system reduced that to only half a star.

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Rated 4.5 / 5 stars

I like it, kinda like reccetear. Keep it up!


Rated 3.5 / 5 stars

Reminds me of recettear with a different way of gameplay. I really do like it but I feel it isnt a game that needs to have a payment method with the coins. It almost seems like your trying to sell this off as a facebook game that way. It has allot of potential and I highly suggest either removing the buy coins system or just making this a game you have to buy.

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Rated 4 / 5 stars

i give it 4 because i also agree with everyone here the fact that you have to pay after a while to play one day is rather annoying s if one is trying to profit most people wouldn't want that. As for the game itself, it is a very well done game the graphics are nice the play is good and it is a very original idea i never thought of what it would be like to run a shop of an RPG it is a very good game but again having to purchase days to play most won't do it

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