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Swords and Potions

rated 3.23 / 5 stars
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Simulation - Other

Credits & Info

Oct 24, 2012 | 3:55 PM EDT

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Author Comments

Try to become the most successfull merchant by running your own item shop in the world of Tomagar. Trade items with adventurers, craft powerful items and earn a profit from your sales. Challenge and surpass your peers using a variety of covert operations.



Rated 2 / 5 stars

Decent idea, horrible executed. Not the gameplay, but the "earn money" part. First of, putting 10+min to wait for a day to play, everything you need cost real money or have to have guild(which is ok for me), but special items that can only be researched if you pay, I understand you want to make money, but that's just sucks. But I gonna rate the game on the free content, and you only get 2 stars, cause I hate loading times, and especially if I have to wait without loading time.

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Rated 0 / 5 stars

This could have been one of the best games on newgrounds.

Here's the thing: it's not a better game than the one that our artists make for free.

Forcing me to pay money or wait ten minutes to play your game means that I'm never playing it again. I'm going to go play someone else's game, and not necessarily a free game. I'm going to go play a game that doesn't irritate me by stopping the game every ten minutes and asking me for money. I'm not even going to consider coming back and buying coin because that would be rewarding you edgebee, for making incredibly poor decisions.

And I do not reward failure.

Remove that system, and you're more likely to get money from players like me. I do pay for free to play games. I play MechWarrior online and World of Tanks, for goodness sake, and those are pay to win.

This game isn't free to play, this game is modeled on the old "Insert Coin" system.

It's a horrible idea, and it makes this game which I thought for a few minutes was one of the best on newgrounds, into one of the worst.


Rated 3 / 5 stars

Let me start off by saying that this game offered an interesting twist to the age old fantasy setting... I honestly cannot recall if there is another game out there like this. The idea was splendid and the way it works is beautiful, in addition the guild idea is smashing good since not too many people ever realized how depended shops were upon guilds in the olden days.

The cons, however, seem to out weight the pros... the major complaint I have is with the pay to play. Now mind you I have never been a big fan of paying to play a game but in most games the option offers boosts at can still be earned by the regular players, on here is seems the payer not only get the best stuff but the regular players get a crowbar to the knee caps. Its rather debilitating I find. Also the amount of time vs. gold amount generated, the game has this great setting but with the craftsmens' slow production rate one is literally forced at some point to buy the game currency in order to stay in business after a certain number of days... oh wait I see what you did there, very sneaky you guys.

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Rated 4.5 / 5 stars

you know its all good and stuff but there are some flaws. yea there is some stuff that you need to figure out on your own but thats also a reason theres a chat next to the settings button so that you ask others what to do. also you would use that to add people to your guild. also for the people who keep talking about how they hate the pay to play in the timer screen.. you know you can go play something else while you wait right? you can choose to pay or you can choose to not to. i mean they do have that little roulet thing that can get you some extra coins from, you only get it for every consecutive day you come though. just something to think about.

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Rated 1 / 5 stars

First you let me wait for minutes, then tell me "I have been inactive for too long"??!! Unbelievable.

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