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Swords and Potions

rated 3.23 / 5 stars
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Simulation - Other

Credits & Info

Oct 24, 2012 | 3:55 PM EDT

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Author Comments

Try to become the most successfull merchant by running your own item shop in the world of Tomagar. Trade items with adventurers, craft powerful items and earn a profit from your sales. Challenge and surpass your peers using a variety of covert operations.



Rated 2 / 5 stars

I'm not againist pay to play like some other people, and I don't see why it shouldn't be in Newgrounds. The thing that makes your game particularly annoying with it is that it seems that the game is not made to be fun either with or without the player paying, but to annoy the player into buying the tokens. That's not nice. Take Sands of the Coliseum, for example. They use P2P, but it doesn't bug you into it or offer some feaures you can only get with special currency. Not to mention all the indie games which just ask for contribuitions, and still put it completely out of your way. If you want profit, play nice and let us play nice. I don't know if the business is working for you, but "you failed to haggle the price of game tokens 17%"

Other than that, it's a great game. The length of the researches increases too quickly, making it impossible to rush researches, but that's alright. I found the features quite creative, but the sound slightly repetitive. Also, the whole concept of the game is amazing. Congratulations on it, I just hope you make it less annoying and I'll play. Maybe even pay.


Rated 1 / 5 stars

The game is fun until you realize that you have to pay to do anything worth while. In the meantime, yo have to depend on NPC's to bring in goods (which is by total luck), to sell things as your rep grows. Also, I bought improvements and even a third room for a blacksmith (in addition to my carpenter and tailor). Nothing ever materialized or improved my characters stats that I could percieve. Also I thought maybe when I moved to the city I would have a bigger shop so my blacksmith would show up. This did not happen. So I am guessing that you have to pay to see the improvements come into fruition.

Also, do not turn down sales of items so readily. For example, a pair of soft leather gloves normally sells for 70 gp. You can try to haggle a customer for a higher price, but most likely you will lose a sale. I found that as long as I made triple the material cost of the item, sell it.

So after playing this game up o 157 game days and wnt bankrupt, I have decided that this game will never "cut loose" until you are willing to pay to play. Which is what I see a lot of people here in Newgrounds screaming about.

I have also noticed no interaction from edgebee whatsoever. Which tells me that the only thing they are looking for, are the number of hits they get to polish their marketing strategy to pilfer your debit cards for frivilous purchases on the game. Of course they do have a route where you can get free coins, but at a cost of heavy obligations and/or spamming the crap out of the email account you used to complete their surverys to getfree coins.

Also, if you do want to torture yourself, as I did, and play the game out. Here is a big tip once you've played all the free days and the 7 days you can buy with coins. After the first wait, leave the comp or site for an hour then come back. You'll get 3 or 4 "free" days to play in a row, so the game isn't too boring.

Thugs were utterly useless and a waste of money. And a thug came to my shop asking for protection money. After 7 days of choosing "come back" (just don't choose to pay them or refuse), they disappear.

Edgebee, the game is a nice shop simulator, but your insidious method of bait and hook sales tactics are unethical.

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Rated 3 / 5 stars

It's a solid product. You have the hook, 'run your shop and progress'. Its easy to get into, has some customization, and you feel the 'progress' early on enough that you want to continue playing.

Not a fan of the 'pay or wait' but at the same time, I didnt care because I hadnt played long enough to be 'hooked'. As soon as that screen appeared, I walked away.


Rated 1 / 5 stars

This is Newgrounds, not a commercial venture. If you want folks to pay to play your games, take them elsewhere.

On that note ... It was a decently balanced game and really sort of fun to put together. The abilities add a nice aspect to improve your performance, however, there is almost too much put into them. You have so many things to choose from to do that it makes it difficult to try and get them all done.

You get a 1 star for a well made game, however I took away everything else because you are asking folks to pay to play on Newgrounds.

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Rated 1.5 / 5 stars

Would be a fairly decent game if it didn't have that damn pay to play feature. Does anyone know a game like this but free to play?