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Swords and Potions

rated 3.23 / 5 stars
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Simulation - Other

Credits & Info

Oct 24, 2012 | 3:55 PM EDT

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Author Comments

Try to become the most successfull merchant by running your own item shop in the world of Tomagar. Trade items with adventurers, craft powerful items and earn a profit from your sales. Challenge and surpass your peers using a variety of covert operations.



Rated 2.5 / 5 stars

Loved it until the pay to play started to show its self... I will continue to play for a while unless that doesn't go... I guess If anybody wants a guild member that will keep me playing for quite a while.
add me?

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Rated 0 / 5 stars

Excellent game, terrible execution. Guess greed just corrupts even the best of ideas. I'll be voting 0

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Rated 0 / 5 stars

Ok, I'll be honest... I love this game. I love the idea, the execution, the look, the feel... It's very well done. But you ruined it by making it pay to play!

I realize that MMO games cost money for bandwidth and continued support... and in a game like WoW, it's justifiable to include a pay model for benefits. But this game is not WoW. It is not EVE. It is not Guild Wars 2. It is a BROWSER-BASED MMO with dated graphics and interface. Charging, maybe, five dollars for a membership would (maybe) be justified, but as it stands right now, this game is not worth the asking price. What's more, you pester your players into buying tokens by making them wait to go on to the next day, and you make the better research options cost tokens as well.

I would rather sit through 30 second ads between days than pay real world money not only for better items, but the ability to continue playing the game. Ad revenue would make you more money than your current model, as I believe very few people will be willing to buy into this.

All in all, great idea. In fact, perfect idea. Just horrible execution.

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Rated 1.5 / 5 stars

Good game, would probably make a good app too. But sorry, my interest was not yet established when I felt annoyed by requests for real-world money. I generally just shrug these off. But forcing players to stop and wait doesn't annoy them into paying you, it annoys them into quiting the game. The game has potential, but it was killed. Don't force people out of a game, it just drives them did to me at least. There are other games I can waste my time with rather then waiting 20mins to play one round of this one.

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Rated 1 / 5 stars

Would have been great if it was free. Newgrounds...seriously...don't put p2p on the front page.

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