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Oct 24, 2012 | 3:55 PM EDT

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Try to become the most successfull merchant by running your own item shop in the world of Tomagar. Trade items with adventurers, craft powerful items and earn a profit from your sales. Challenge and surpass your peers using a variety of covert operations.

Reviews


AnubusStarAnubusStar

Rated 0 / 5 stars November 5, 2012

Ok, I'll be honest... I love this game. I love the idea, the execution, the look, the feel... It's very well done. But you ruined it by making it pay to play!

I realize that MMO games cost money for bandwidth and continued support... and in a game like WoW, it's justifiable to include a pay model for benefits. But this game is not WoW. It is not EVE. It is not Guild Wars 2. It is a BROWSER-BASED MMO with dated graphics and interface. Charging, maybe, five dollars for a membership would (maybe) be justified, but as it stands right now, this game is not worth the asking price. What's more, you pester your players into buying tokens by making them wait to go on to the next day, and you make the better research options cost tokens as well.

I would rather sit through 30 second ads between days than pay real world money not only for better items, but the ability to continue playing the game. Ad revenue would make you more money than your current model, as I believe very few people will be willing to buy into this.

All in all, great idea. In fact, perfect idea. Just horrible execution.


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NetworkedBrainNetworkedBrain

Rated 1.5 / 5 stars November 5, 2012

Good game, would probably make a good app too. But sorry, my interest was not yet established when I felt annoyed by requests for real-world money. I generally just shrug these off. But forcing players to stop and wait doesn't annoy them into paying you, it annoys them into quiting the game. The game has potential, but it was killed. Don't force people out of a game, it just drives them off...it did to me at least. There are other games I can waste my time with rather then waiting 20mins to play one round of this one.


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RileySapphireRileySapphire

Rated 1 / 5 stars November 5, 2012

Would have been great if it was free. Newgrounds...seriously...don't put p2p on the front page.


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guitarmandanguitarmandan

Rated 2 / 5 stars November 5, 2012

I was loving this game until it became painfully apparent that P2P is the only way to get anywhere. The concept, art, music and gameplay are top notch... but I'm not signing over my paycheck to play something that looks vaguely like Breath of Fire 2. You know, without the dragons and burnifying and cool stuff like a plot. The P2P killed what would have been a 4-5 star rating.


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KimetoseKimetose

Rated 2.5 / 5 stars November 5, 2012

It was nice up until at the end of Mid Game, where P2P is the only way of getting things done. There is also a Bug where after hitting a certain chain of events, anything you click will have you require 10 tokens to do so. May want to get that fixed.


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