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Swords and Potions

rated 3.23 / 5 stars
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Simulation - Other

Credits & Info

Oct 24, 2012 | 3:55 PM EDT

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Author Comments

Try to become the most successfull merchant by running your own item shop in the world of Tomagar. Trade items with adventurers, craft powerful items and earn a profit from your sales. Challenge and surpass your peers using a variety of covert operations.



Rated 5 / 5 stars

This game is really rather fantastic.
I understand the sentiments against paying and waiting, but that is simply coming, IMO, from a stance of instant gratification. This game doesn't operate like other games, so I think the point of instant gratification is moot.
Between waits, when I play, I am really enjoying the role of a shopkeeper. I like my guild, I like managing the time it takes to produce items and how I need to decide whether to interact with a customer one way or another.
The only thing I feel is lacking in this game is something to look at while you wait, or at least to receive some metrics and context. Adventurers constantly talk about monsters, but I want to know more about those monsters. Similarly, some descriptions (and the production costs) of items would be more than relevant to my interests.
This game is great and delivers a great experience. I don't understand why people can't see past the tokens and the wait for days.


Rated 1.5 / 5 stars

Good game, but this is newgrounds.

Most players come to play for free. Everything by Everyone.

I don't care if all we get is a demo version, this pay to play crap needs to stay on the pay sites where the poor foke and the artist dont bother going. I realize it's difficult to keep the newgrounds severs running without a few advertisements but you should seriously put a warning cap on these games.

Infurriated rant outta the way, the core idea behind the game appears to be reletively well thought out and ginuinly new....ish. If your any good at any merchential game (monopoly for example), you'll do just fine playing this one.

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Rated 3 / 5 stars

love the game, hate the wait; same as everyone else. although since the in game token use isn't that big of a boost, I think you should put a timer in there for the money, but don't make it so ridiculous. I mean 10 minutes for 1 day is absurd, honestly try upping the days a bit to keep it worth using tokens for the token buyers, but to keep it realistic for the freebies. i.e: 10 minute minimum wait time, but giving 3-5 days for that ten minutes. or even randomizing it giving a 2 day minimum for each wait period, but give it a chance to give up to 5 days.

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Rated 0 / 5 stars

You had me sold on this game, everything was going great, then this message says I need more coins, and opens up a page for me to pay my actual IRL money, and I can't get the page to go away to continue playing the game.
0 stars. Do not pass go. Would not recommend to anyone.

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Rated 3.5 / 5 stars

great game could use some tweaks nice idea